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Adam Pavlacka's Articles


'Castlevania: Lords of Shadow' (PS3/X360) Developer Interview

by Adam Pavlacka on April 16, 2010 @ 4:00 a.m. PDT | Filed under Interviews

Castlevania: Lords of Shadow is a new action-adventure IP, a story of one man’s journey to discover the true meaning of sacrifice amidst murder and betrayal. Set in Southern Europe during the middle ages, Lords of Shadow has beautifully-realized locales that play host to an epic battle between good and evil.

'Alan Wake' (X360) Developer Interview

by Adam Pavlacka on March 27, 2010 @ 12:00 a.m. PDT | Filed under Interviews

Set in the deceptively idyllic town of Bright Falls, Alan Wake immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments.

Wii/PS3/X360/PC Preview - 'Transformers: War for Cybertron'

by Adam Pavlacka on March 19, 2010 @ 3:47 a.m. PDT | Filed under Previews

Transformers: War for Cybertron takes players to the Transformers characters’ home planet of Cybertron for a new look into the epic story of the grand civil war that spawned one of the most brutal rivalries of all time.

'Transformers: War for Cybertron' (ALL) Developer Interview

by Adam Pavlacka on March 17, 2010 @ 8:25 a.m. PDT | Filed under Interviews

Transformers: War for Cybertron takes players to the Transformers characters’ home planet of Cybertron for a new look into the epic story of the grand civil war that spawned one of the most brutal rivalries of all time.

'Supreme Commander 2' (X360/PC) Developer Interview

by Adam Pavlacka on March 12, 2010 @ 4:00 a.m. PST | Filed under Interviews

Supreme Commander 2 is set 25 years further into the future than the original, featuring numerous game enhancements, an in-depth campaign mode, online multiplayer and a unique storyline, the game represents a new dimension in RTS gaming.

'Crackdown 2' (X360) Developer Interview

by Adam Pavlacka on March 3, 2010 @ 12:00 a.m. PST | Filed under Interviews

Crackdown 2 will take multiplayer gaming to unprecedented levels for the ultimate cooperative and competitive multiplayer experience, providing you and your friends with the complete freedom to explore, destroy and play as you return to restore justice and peace to Pacific City — by any means necessary

'Metro 2033' (X360/PC) Developer Interview #3

by Adam Pavlacka on Feb. 27, 2010 @ 6:00 a.m. PST | Filed under Interviews

Metro 2033, based on Russian author Dmitriy Glukhovskiy's novel of the same name, is a 3D horror/action/survival FPS with elements RPG genre game. At a recent press event, we sat down with THQ creative manager David Langeliers.

'Metroid: Other M' (Wii) Developer Interview

by Adam Pavlacka on Feb. 25, 2010 @ 12:45 a.m. PST | Filed under Interviews

Metroid: Other M looks at the classic franchise from a new perspective: While much of the game is reminiscent of 2-D side-scrollers, players can switch the perspective into 3-D at any time as they explore the twisting passages of a derelict space station and delve deep into a cinematic, never-before-told story of bounty hunter Samus Aran’s past.

Wii Preview - 'Metroid: Other M'

by Adam Pavlacka on Feb. 25, 2010 @ 12:00 a.m. PST | Filed under Previews

Metroid: Other M looks at the classic franchise from a new perspective: While much of the game is reminiscent of 2-D side-scrollers, players can switch the perspective into 3-D at any time as they explore the twisting passages of a derelict space station and delve deep into a cinematic, never-before-told story of bounty hunter Samus Aran’s past.

'Halo: Reach' (X360) Developer Interview

by Adam Pavlacka on Feb. 15, 2010 @ 1:30 p.m. PST | Filed under Interviews

Step into the boots of a Spartan III, as Halo: Reach charts the story of Noble Team in their heroic stand to defend the planet Reach, its people and secrets against a ruthless assault by an alien collective known as the Covenant.