Fresh out in stores, Ubisoft releases the first patch for its submarine sim Silent Hunter 3. This update brings your retail game to v1.1 and addresses various graphical problems, multiplayer issues, and the usual bugs fixes and gameplay tweaks. Read more for details and download links ...
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In a long interview with the Washington Post, Running with Scissors revealed that it is working on the next Postal sequel, code-named "Catharsis." The year is 2007 and the Dude has just left the town that was destroyed in the last game after accidentally finding and setting off a "weapon of mass destruction" misplaced by the U.S. government. He flees the atomic Armageddon and finds himself at a political rally for a presidential candidate in a nearby suburb. The plot unfolds as the player attempts to get random temp jobs that will cause him to cross paths with the presidential candidate, the Taliban, environmental advocacy groups and others. Except there's a twist: The next Postal will be a violent video game about nonviolence. You'll still have access to a slew of weapons, but you'll be rewarded with a better outcome if you play peacefully.
GMX Media is today announcing the street date and the unveiling of the box art for its new action packed FPS "HELLFORCES" , a blood and guts zombie killer. Licensed by Buka Entertainment, Hellforces is due for UK release on 25th March. No information on who and when will bring Hellforces to North America.
Gothic II takes you on an even greater journey of adventure and discovery. The plot continues from the cliff-hanger of the original: After the imprisoned colony members are victorious, collapsing the magical barrier, the former Prison Colony is struck by a terrible earthquake, claiming the lives of many. The majority of survivors seize this opportunity to escape with only a handful of people remaining in the derelict prison. Jowood has finally released an English demo giving you the opportunity to check the game intro and try out the first chapter. Read more for download links ...
TT Superbikes will feature on the channel around the launch along with a strong presence at this year's TT event in June. There will be several promotions including prize give-away copies of the game to Men and Motors viewers. The game will also feature the Men and Motors Suzuki superbike, which will race at this year's event. Read more for details and screens ...
Ubisoft announced today its product catalog for fiscal year 2005-2006 (ending March 31, 2006). Ubisoft management has decided to release Tom Clancy's Rainbow Six Lockdown in the first half of fiscal year 2005-2006, rather than in March 2005. Read more for other new titles suchs as 187 Ride or Die, the earlier revealed And 1 sports titles, Killing Day, World War II Squadron, new titles in the Prince of Persia, Ghost Recon, Brothers in Arms, and Silent Hunter series, and not one, but two new Might & Magic products.
The acclaimed TOCA series will return with every element of motorsport for real in TOCA Race Driver 3, Codemasters announced today. Coming this winter for PS2, Xbox and PC, race drivers will be competing in a massive variety of the world's most aggressive motorsports, complete with explosive damage effects, head-to-head online multiplayer racing and a game engine rebuilt for a greater degree of simulation.
Mafia developer Illusion Softworks, also known for its Hidden & Dangerous and Vietcong titles, has signed a publishing agreement with Atari for its newest action title Enemy in Sight, which is schedule for end 2005. Read more for details and screens ...
by Rainier on March 17, 2005 @ 1:01 a.m. PST | Filed under Interviews
Codemasters is quietly working on the TOCA Race Driver 2006, and while it has not yet been officially announced, today they lift the veil a little bit and give us the first glimpse of whats to come in the newest edition of the popular racing franchise. Codemasters sends out an interview with Codemasters studio head Gavin Raeburn (thanks Gamer.nl), and includes 4 brand spanking new screens...
Interactive Data Visualization (IDV) today announced that SpeedTree, its hardware independent foliage solution, has been integrated with Epic Games’ Unreal Engine 3. Unreal Engine licensees will now have access to SpeedTree’s advanced content creation options, enabling them to quickly and efficiently populate game environments with highly detailed trees and foliage.
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