You are Paul de Raque, Knight of the Temple, as you set out on a holy crusade across a forbidding, mediaeval Europe to join your order in the Holy Land. Armed with your sword, axe, bow and shield, you must fight with all your strength to complete your journey, for saving the future of the world is your ultimate goal! The core of the game is medieval style fighting with the classical weapons of European knights, coupled with stunning graphics of the historical milieus of the 12th century crusades. Check these new screens.
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Ultimate Arena, Inc. today announced that the beta version of Xfire is available at www.xfire.com. Xfire automatically tracks when and where gamers' friends are playing PC games online. With one click, gamers can instantly join their friends' games. Read more for details ...
EverQuest II returns to the culturally diverse world of Norrath in the future of the original EverQuest, with the sheer size and graphical detail greater than ever seen before. Larger in scope than its predecessor, EverQuest II will allow players from every corner of the earth to explore familiar areas and new, undiscovered territories of Norrath. Read on to check out the latest screenshots!
TeamXbox is at it again with more rumours from the Xbox front. Continuing their tradition of bringing world exclusives, TeamXbox revealed today that the Xbox 2 CPU (or CPUs?) will be built using a 65nm manufacturing technology. Which in practice means the Xbox 2 could have a main processor running at clock speed higher than 3 Ghz and close to … 5 Ghz! For those not tech savvy, TeamXbox have included a short 'CPU for Dummies', check it out
Painkiller is a nickname of a pretty unusual mercenary, who is dealing with supernatural. There are places on Earth where demons and other evil creatures have their nests: abandoned prisons, private castles, deep caves in the mountains. "Cleaning" those places is good money, and our hero needs a lot of it, since he loves living the life to its fullest. One day he gets what seems to be a pretty simple job: to retrieve a religious artifact from one of the nests. When after a furious battle he realizes he might have been tricked into the war between two competing clans of the undead, he tries to play his own cards.
XS Games, in conjunction with Jack of all games (a subsidiary of Take 2), and Microïds have reached a distribution agreement for the publishing and distribution of three different titles from Microïds' 2004 catalogue, including the sequel to the Adventure Game of 2002, Syberia II.
As King, it is your duty to lead your people in their struggle to raise your kingdom from its humble beginnings to a position of power and prestige. War, diplomacy and a burgeoning economy are the means by which you increase your power and expand your influence. A unique Knight-management system will offer you brand new possibilities to enhance your personal strategy.
- Psychotoxic Q&A with Tim Bruns of Nuclear Vision on HomeLAN
- Epic Games Q&A with level designer Nathan Overman on Beyond Unreal
- Soldner: Secret Wars Q&A with Wings Simulations' Sven Faltus on Planet Soldner
- Kill.Switch Q&A with the Bitmap Brothers on Loadedinc
- Realms of Torment Q&A with Dan Antonescu of Limitless Horizons on MMOghell.com
- Point of Attack 2 Q&A with HPS designer Scott Hamilton on Warfare HQ
- DRIV3R Q&A with Martin Edmondson of Reflections on 1Up.com
Ninja Gaiden is on the cutting-edge of action as the player takes on the role of powerful ninja, Ryu Hayabusa, who seeks revenge after his clan is massacred by the Vigor Empire. Taking full advantage of three-dimensional space, you follow the story with only your wits, your ninja skills, and your deadly sword, cutting down opponents in the Vigor Empire as you attempt to beat the Holy Emperor and reclaim the magic sword "Ryuken". Realistic battle actions and acrobatic ninja actions add another dimension to the game, restoring Ninja Gaiden to its rightful place in the gaming pantheon.
Jeremy Heath-Smith and Adrian Smith, the creators of Lara Croft and the Tomb Raider series of games, today announced the formation of their new game development company, Circle Studio. Bucking the trend of numerous studio closures, Heath-Smith and Smith are confident that they can produce more world beating titles. Commenting on the new studio, managing director Heath-Smith said, 'Adrian and I are still passionate about games and have the experience and skills in-house to continue producing original and successful titles.' He continued, 'We've enjoyed working with Lara these past seven years but are looking forward to creating something or someone new.'
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