Rainier's Articles


OrangeArrows Virtual Reality Experience

by Rainier on April 22, 2002 @ 11:00 a.m. PDT | Filed under News

- The World's First Grand Prix Experience Drive - Orange today launches OrangeArrows Virtual Reality Experience - a unique interactive experience that allows fans to see, feel, hear and drive the OrangeArrows AX3 around the famous Magny Cours F1 circuit.

NBA Inside Drive 2003 (Xbox) - Screens

by Rainier on April 20, 2002 @ 3:00 p.m. PDT | Filed under News

"NBA Inside Drive 2003" will include numerous updates, including a season dynasty feature and Dynamic Player Performance. Additional gameplay features, as well as the "NBA Inside Drive 2003” spokesperson and in-game announcers, will be announced before the game’s launch." Read the full game announcement we made yesterday here. Today we bring you some screens showing off some hoop action ;)

Exclusive 'Die Hard : Nakatomi Plaza' Developer Q&A

by Rainier on April 20, 2002 @ 12:23 p.m. PDT | Filed under Interviews

Yesterday we posted 30 or so screens pulled from the 'Die Hard : Nakatomi Plaza' game we are currently testing ... today we serve up an interview with "Bryan Ekman", the Art Director on the Die Hard project. Bryan seems to drop hints that we may actually expect more Die Hard games ... and plenty more ..

Max Payne Coming To The Big Screen

by Rainier on April 19, 2002 @ 9:01 p.m. PDT | Filed under News

Dimension Films and Abandon Entertainment have inked a deal with Shawn Ryan, creator-exec producer of FX series "The Shield," to adapt shoot-'em-up vidgame "Max Payne" for the studio. Critically acclaimed, "The Shield" scored the most watched original series premiere in cable history.

New 'Team Factor' Demo v1.3 Available NOW

by Rainier on April 19, 2002 @ 8:00 p.m. PDT | Filed under News

Man.. Its been demo heaven the past 24 hours or what? Just noticed over at Blues, that 7FX has just released a new version of the Team Factor demo, their upcoming team-based multiplayer shooter. Team Factor is a stand-alone multi-player action game designed with team play in mind. The games mission, environment and objective is inspired by the "shadow" military operations - whether real or fiction style. Read more for links where to grab this puppy.

“NBA Inside Drive 2003“ Coming To The Xbox

by Rainier on April 19, 2002 @ 6:56 p.m. PDT | Filed under News

Microsoft just announced it will release “NBA Inside Drive 2003,” its exclusive basketball title for the Xbox, this fall in time for the start of the 2003 NBA season.

Kanal 5 Brings Games Into Swedish Living Rooms

by Rainier on April 19, 2002 @ 6:30 p.m. PDT | Filed under News

MGON and STO-CPH have joined forces to pioneer a new format in TV programming combining competitive online game play with televised reporting. Swedish Kanal 5 is the first station to pick up the show for a fall 2002 run.

Climax Announces 'Robot Wars 2' For Xbox & PC

by Rainier on April 19, 2002 @ 6:28 p.m. PDT | Filed under News

Following the success of its acclaimed versions of Robot Wars on PlayStation 2 and PC CD-ROM, Climax is pleased to announce the development of heavy metal successor Robot Wars 2. To be published on XBox and PC formats by BBC Multimedia for Christmas 2002, this all-action sequel is set to deliver a whole new bot battling experience.

TOCA Race Driver (PC/PS2) - Facts & Screens

by Rainier on April 19, 2002 @ 6:26 p.m. PDT | Filed under News

TOCA Race Driver brings the drama of real life touring car racing to PlayStation 2 and PC screens this summer. Gamers will really experience the aggressive close contact Touring Car races at a world class level when they become Ryan McKane, the game’s central character

'Soldier of Fortune 2 : Double Helix' - New Screens

by Rainier on April 19, 2002 @ 5:59 p.m. PDT | Filed under News

In Soldier of Fortune 2 players once again assume the role of John Mullins, a military consultant working for the top-secret anti-terrorist group known as The Shop. In the game, players must tackle a wide-range of missions from hostage rescue and intelligence gathering, to search-and-destroy. Level design in Soldier of Fortune 2 is flexible enough to allow for multiple styles of play. Gamers can “hit ‘em hard” with a frontal assault or use stealth weapons for a subtle approach.