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Sierra and Argonaut Announce SWAT: Global Strike Team

by Rainier on Oct. 17, 2001 @ 12:31 p.m. PDT

Sierra, a studio of Vivendi Universal Publishing, and UK-based Argonaut Software Ltd. today announced SWAT: Global Strike Team (GST) to release next fall under the Sierra brand on Xbox, and another, yet to be announced, next-generation console.
“SWAT: GST takes advantage of groundbreaking work for the Xbox already underway by Argonaut,” said Adam Fossa, brand manager at Sierra. “The SWAT engine has been designed from the ground up to give the game its own distinct look and feel. Some of the stylistic variations developed for the game include Hard-Edged Shadows, allowing for an almost limitless number of lights and shadows in any given scene, and Photo-Realistic Film Filter, which gives SWAT its distinctive true-to-life look.”

“GST will seduce the gamer’s sense of sight, sound and touch,” said Rod Fung, executive producer at Sierra. “More than any other entertainment offering on the market, GST will suspend the player’s disbelief with its unique storyline, high quality graphics and stunning soundtrack.”

SWAT: GST is a first-person tactical arcade game combining the strategic elements of SWAT 3 with the instantly accessible arcade action of the Virtua Cop series. Like the real-life SWAT organization itself, the SWAT Global Strike Team is a life-saving organization tasked with defending and saving the lives of the innocent. As a member of the SWAT Global Strike Team gamers will be called to duty at a moment’s notice, confronted with missions unlike any see before.

Founded in 2020, The Global Strike Team is as an international offshoot from the SWAT organization tasked with helping countries and organizations around the globe to resolve situations they cannot accomplish successfully on their own.

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