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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Hostile Waters Antaeus Rising Ships to Retail!

by Rainier on June 12, 2001 @ 6:32 p.m. PDT

Rage Software's Hostile Waters finally made it across the big blue ocean to conquer the Northern American main land ;)

14 Degrees East, a division of Interplay Entertainment Corp. (Nasdaq: IPLY), announced today that the highly anticipated action-strategy game Hostile Waters(R): Antaeus Rising(TM) has shipped to retail outlets nationwide. Developed for Windows 95/98/00/ME-based computers by Rage Software, one of the UK's premier development houses, Hostile Waters: Antaeus Rising is a real-time strategy game combined with third person action elements.

Hostile Waters: Antaeus Rising is the next stage in action-strategy gaming, adding a new level of excitement to classic resource management and unit control. In Antaeus Rising, players will be able to oversee research, construction, and strategic planning from onboard the Antaeus in a traditional real-time strategy game style. Players will have the ability to move into third person action, and take control of up to 10 different vehicles at any point during the gameplay. As players advance throughout the game, they will acquire new units and technology as well as move the storyline forward, eventually facing the game's mysterious final enemy.

The year is 2032 and the entire world is at peace. A cabal of Old World magnates -- the once powerful financers, the despots and presidents, the death loving military men -- are all working together to destabilize the planet, and return civilization to its fractured hate-ridden war economy past. The only way to fight the Cabal is to raise the Antaeus, a battleship from the past, and the last of the greatest war machines ever built. Armed with the capability to generate war vehicles in seconds, players jump into battle with the Antaeus by creating tanks, choppers, hovercrafts, and other units; each radio linked to the Antaeus by the minds of dead soldiers downloaded into "Soulcatcher" chips. With these chips, a unit can be destroyed, leaving the Soulcatcher chip to be plugged into another unit seconds later, ready for more battle. To save the future, humanity must resurrect the past.

For more information on Hostile Waters: Antaeus Rising, please visit the official website. For information visit the website at Interplay Entertainment Corp. or Rage Software.

Interplay Entertainment Corp. is a leading developer, publisher and distributor of interactive entertainment software for both core gamers and the mass market. Interplay currently balances its development efforts by publishing for personal computers as well as current and next generation video game consoles. Interplay releases products through Interplay, Shiny Entertainment, Digital Mayhem, Black Isle Studios, 14 Degrees East, its distribution partners and its wholly owned subsidiary Interplay OEM, Inc. More comprehensive information on Interplay and its products is available through its worldwide web site. For investor relations' inquiries, please contact Patrick Sutton (pat@liolios.com) or Christopher Rosgen (chris@liolios.com) at Liolios Group, Inc. 949-574-3860.

Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995:

Statements contained in this release except for historical information are forward-looking statements that are based on current expectations and involve risks and uncertainties. Without limiting the generality of the foregoing, words such as "may," "will," "expect," "believe," "anticipate," "intend," "could," "estimate," or "continue" or the negative or other variations thereof or comparable terminology are intended to identify forward-looking statements.
The risks and uncertainties inherent in such statements may cause actual future events or results to differ materially and adversely from those described in the forward-looking statements. For example, there can be no assurance that the games will ship in the projected time frame or that they will be as popular as the Company presently anticipates. Additional important factors that may cause a difference between projected and actual results for Interplay include, but are not limited to, future capital requirements, that equity or bank financing will be available on terms satisfactory to the company or at all, risks of loss of the Company's listing on the Nasdaq National Market, risk of delays in development and introduction of new products, dependence on new product introduction which achieve significant market acceptance and the uncertainties of consumer preferences, risks of product returns and markdown allowances, dependence on third party software developers for a significant portion of new products, risks of rapid technological change and platform change, intense competition, seasonality, risks of product defects and resulting returns, dependence upon licenses from third parties, risks associated with, dependence upon third party distribution, dependence upon key personnel and risks associated with international business, intellectual property disputes and other factors discussed in the Company's filings from time to time with the Securities and Exchange Commission, including but not limited to the Company's annual reports on Form 10-K and the Company's subsequent quarterly filings on Form 10-Q.

Interplay disclaims any obligation to revise or update any forward-looking statements that may be made from time to time by it or on its behalf. NOTE: All trademarks and copyrights are the property of their respective owners.

SOURCE Interplay Entertainment Corp.

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