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Take-Two Interactive Software, Inc. releases THE CORPORATE MACHINE

by Rainier on July 17, 2001 @ 3:24 p.m. PDT

Take-Two Interactive Software, Inc., announced that The Corporate Machine begins shipping to retailers nationwide today, July 17th, 2001.
Developed by Stardock Entertainment, The Corporate Machine is a real-time economic strategy game set in one of the most ruthless environments ever created - the corporate world. Build your corporate empire and conquer the world's market in a chosen industry. Manage all of these tasks effectively, or face bankruptcy in an increasingly expensive and competitive world.

Choose between four dynamic industries to fulfill your lucrative dreams- automobiles, aircraft, cola, and computers. Build factories, marketing offices, and research centers, in an effort to out manufacture, out engineer, and out market your opponents. Focus on your specialty of either Marketing, Engineering, or Technology and gain unique advantages to win over potential customers, discover new technologies or expand your resources. With effective tools at your disposal, corner the market, take control of the monopoly, and become THE CORPORATE MACHINE!!

"Our partnership with Stardock Entertainment is a great opportunity to publish an addictive new strategy game," said Take-Two Interactive Software Chief Executive Officer Kelly Sumner, "The Corporate Machine provides consumers with an exciting economic engine and remarkable multiplayer capabilities to explore the corporate world".

Adding even more spice and realism to the game, The Corporate Machine offers dynamic user activated events known as the Direct Actions Cards. Essentially a bag of dirty tricks creating unpredictability in gameplay, use these cards to crush the competition, incite a labor strike at a target opponent's factory, recruit executives away from your competitors and much, much more…

The Corporate Machine has already won critical acclaim and rave reviews, receiving 4 of 5 stars in Computer Games and Computer Gaming World, and 9 out of 10 from Gamezone.

"The Corporate Machine is unique in that it's a business strategy game that combines both realism and fun game play," said Brad Wardell, Project Manager at Stardock Entertainment. "Our goal with The Corporate Machine has been to make a game that strategy gamers will enjoy over and over again and that also demonstrates the actual mechanics of the real business world. When we began looking for a retail publisher for The Corporate Machine, Take-Two was a natural choice because they are a leader in releasing games with unique game concepts."

In addition The Corporate Machine offers exceptional free on-line multiplayer support through (Stardock's own interactive multiplayer network ) or via LAN for up to 8 players.

In related news, visit the official website for more information on The Corporate Machine and Stardock Entertainment.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor, and publisher of interactive entertainment software games and accessories for the PC, PlayStation, Nintendo 64, Nintendo Game Boy Color, Nintendo GAMECUBE, Nintendo Game Boy Advance, PlayStation┬«2 and the Xbox™. The Company publishes and develops products through various wholly owned subsidiaries including: Rockstar Games, GodGames, TalonSoft, Joytech, DMA Design, PopTop, Global Star and under the Take-Two brand name. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Vienna, Copenhagen, Milan, Sydney and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website.

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