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Burn Up The Track On Your PS®2 With INFOGRAMES’ NASCAR® HEAT™ 2002

by Rainier on Sept. 12, 2001 @ 11:28 p.m. PDT

One of the hottest racing experiences of the year comes to the PlayStation®2 computer entertainment system with the release of Infogrames’ NASCAR® Heat™ 2002.

Challenge NASCAR drivers on actual NASCAR tracks of the 2001 season with racing modes that capture all the thrills, drama, and split-second decisions of a real race day.

In NASCAR Heat 2002, players chose between Single Race, Championship, Beat the Heat, Race the Pro and Head-to-Head modes. Single Race and Championship modes put gamers in the seat of powerful stock cars as they try to best the stars of NASCAR on just one track or the tracks of the entire 2001 NASCAR Winston Cup Season. More than 36 all-new Beat the Heat racing scenarios drop players into the most intense moments in NASCAR competition; asking them to make split-second decisions and develop the skills that mean the difference between victory and defeat. In Race the Pro, players try to out-run top drivers in the sport by racing against “phantom” cars driven by real NASCAR Winston Cup drivers. Head-to-Head mode allows two fans to race against each other to see who the best driver really is.

Normal and Expert difficulty levels ensure both beginners and pros alike can enjoy the thrill of NASCAR racing, while state-of-the-art car modeling adds to NASCAR Heat 2002’s immersive feel with a sense of speed, realistic car damage, dents, scratches, sparks and collisions that put players in the driver’s seat for the Winston Cup championship.

NASCAR Heat 2002 for the PlayStation2 computer entertainment system key features 2001 season car art, drivers and tracks; 36 Beat the Heat challenges designed and introduced by top NASCAR drivers; 19 real-world NASCAR tracks; 25 Winston Cup drivers and 23-car racing packs in single-player modes.

Developed by MGI, NASCAR Heat 2002 for the PlayStation2 will be available on February 2002.

Infogrames is a major international publisher and distributor of video games for consoles (Microsoft, Nintendo, Sega and Sony), PC CD-ROMs, and Macintosh hardware, as well as all interactive platforms such as interactive television, Internet, WAP devices, and in-flight entertainment systems.

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