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'Lost Kingdoms II' Announced For NGC

by Thomas on Nov. 13, 2002 @ 5:08 p.m. PST

The fate of a kingdom at war against an evil conspiracy lies in the hands of a lone heroine ready to battle against an army of darkness in Activision, Inc. Lost Kingdoms II, the sequel to the highly acclaimed real-time action RPG for the Nintendo GameCube. Propelled by a dramatic storyline, players take the role of a new young heroine with the ability to summon powerful creatures using magical Guardian Creature Cards. Like its predecessor, Lost Kingdoms II is being developed by FromSoftware, Inc. The game is expected to be available next spring and has not yet been rated by the ESRB.

"Lost Kingdoms II's eye-popping pyrotechnics, explosive real-time battles and a sweeping storyline make the game one of the most fun and unique titles ever," states Larry Goldberg, executive vice president, Activision Worldwide Studios. "FromSoftware has taken what was great about the original and upped the ante with more monsters to summon, battles to fight and worlds to explore."

Set 200 years after the events of the original game, Lost Kingdoms II challenges gamers once again to defend the realm of Argwyll from a new insidious evil plaguing the land. As they explore over 26 unique 3-D worlds, players will be able to find and collect more than 200 Guardian Creature Cards, including 100 all new cards that can be used to summon incredible beings, both mystical and mechanical, to fight the hordes of evil in real-time battles. In addition to summoning creatures to do their bidding, players will be able to transform into various fantastic beasts to launch new attacks, overcome obstacles, or solve diabolical puzzles. Gamers can also take their card collections into unlimited battle arenas for single player action or multiplayer mayhem by challenging a friend to battle in Versus Mode.

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