Archives by Day

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Nightcaster II: Equinox' Casts A New Spell On Xbox

by Thomas on Nov. 19, 2002 @ 3:57 p.m. PST

To coincide with the one-year anniversary of the Xbox video game system from Microsoft, Jaleco Entertainment announces a whole new world of spell-casting with the brilliant action shooter Nightcaster II: Equinox, crafted exclusively for Xbox. Nightcaster II: Equinox combines spell and melee combat as the husband-and-wife team of Arran and Madelyn use tactical skills and practical magic to battle goblins, trolls, dragons and other demons in a lush, 3D fantasy world.

The original Nightcaster, published by Microsoft for Xbox, debuted last year. However, Nightcaster II: Equinox, sets itself apart from the previous edition by delivering dynamic graphics and a quickened game pace for the most intense spell-casting action yet.

Two players can work together to combat the creatures of the night, playing on the same screen. Dual analog control allows multi-directional firing so characters can cast a spell in one direction while moving in another. Additionally, as characters fight through the levels, they gain knowledge and skill, giving them heightened power. The player is constantly engaged - there are more than 30 spells, four bosses and nearly 40 enemies - and points are awarded for style as well as skill.

"Truth be told, it is very hard to compare the first game with Nightcaster II," said Jaleco Entertainment Producer Adam Maxwell. "Everything, even the game's environments, which are now lush and alive with custom shader effects, bump and specular mapping, have been given such a drastic overhaul that the two games don't really compare. This team has been working since the day Nightcaster shipped to create a new gaming adventure. Our one goal has been to make a game that is countless times better than the original."

Nightcaster II: Equinox was developed and is being published by Jaleco Entertainment. It is due for a UK release in Q1 2003.

blog comments powered by Disqus