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New World Order

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Action

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'New World Order' - Update Patch Available NOW

by Rainier on Nov. 28, 2002 @ 10:11 p.m. PST

Get the NWO v1.0 -> 1.2 patch off Worthplaying (650kb)

Get the NWO v1.1 -> 1.2 patch off Worthplaying (500kb)

Get the NWO v1.0 -> 1.2 patch off 3DGamers (650kb)

Get the NWO v1.1 -> 1.2 patch off 3DGamers (500kb)

Problems solved V1.2:

  • Network bandwidth requirements lowered.
  • Improved auto-detect net speed during game play.
  • Added support for high latency players.
  • Fix for single player on different hardware configs.
  • Fix for joining - (thrown back if computer too slow).
  • Fixed respawn bug where you could get stuck as dead.
  • Fixed bug where you would not respawn after team-switch, team-switch now costs you a life.
  • Fixed bug where player would not stand up after respawn / new round.
  • Fixed problem where you could see through walls.
  • Fixed stuck at spawn location problem.
  • Fixed problem with jumping in sloping surfaces / jumping.
  • Added in keypad keys for binding + a bunch missing keys.
  • Fixed so that you can only speak to dead player when you're dead yourself.
  • Dedicated server CPU + RAM requirements lowered.
  • Added dedicated server + pure option for GISPs (remote controlled hardware).
  • Improved client network transmission / higher throughput.
  • Added faster feedback on kill / playback of death animation when you shoot someone.
  • Fixed so that players that are dead on the server will not get movement packets routed (high latency could cause clients to delay their deaths).
  • Fixed problems with single player scripts.
  • Made Internet server listing default in 'join server' menu.
  • Added 'want to disconnect' dialog boxes before start server and join server menu options if you're already connected to a server.
  • Fixed player message typing, type outside the screen.
  • Fixed orientation cords being transmitted over the network - players could flip around and flicker when moving / turning.
  • Added 3rd person spectator view (Fire2 toggles).
  • Added ability to spectate players after team select when you've just joined the server.
  • Added in support for binding middle mouse button to actions.
  • New command line switches.

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