"Phantom - the ghost who walks" is an adventure-arcade game, that mixes action and puzzle game elements.
The Chemtek Corporation, run by professor Herman Xanders and his daughter, the biologist Anne Xanders, has set up some research sites in the jungle of Bengalla isle to manage a series of genetic tests. Dangerous sabotages start occurring and the murder of a young man of the "Bandar" tribe who worked there as a guide. The young man's family turns to the tribe chief who asks for help from The Phantom.
Phantom will have to solve a complex mystery and will be involved in a new adventure that concerns a secret tribe protecting the jungle and other holy places, the hidden company laboratories, the remains of a lost old civilization and, in the end, he will defeat an ancestral evil awaked by a fanatic young man, an unsuspected researcher, for his own dark purposes.
An exciting arcade-adventure game that will lead you to the wonderful Bandar jungle created by Lee Falk's rich imagination.
Excellent detailed graphics
A huge world to explore through luxuriant jungle, research centres, dangerous remains, and lost civilizations.
An intuitive "user-friendly" interface.
Inventory: the player can carry weapons and items that he can use through the adventure.
Information on Lee Falk:
Soon after Mandrake began to appear in the newspapers, Lee Falk thought of an idea for another strip ... The Phantom. He planned out the basic structure for the first few months of the story, and drew up the first two weeks himself. King Features Syndicate liked the concept and were quick to snap it up. The Phantom daily strip first ran in American newspapers on February 17, 1936, a little before Falk's 25th birthday. While the costumed hero was by no means original in 1936, it was certainly new for it to be featured in the comic pages of newspapers. Masked adventurers such as The Phantom Detective had appeared in pulp magazines since 1933 and the idea of a masked avenger predates even Zorro.
The Phantom underwent some major changes during his first adventure. Falk explains "For the first few months, The Phantom was intended to be Jimmy Wells, a wealthy playboy who fought crime by night in a mask and costume. This was, of course, several years before Batman and Superman appeared on the comic scene. I never came out and actually revealed that the playboy was really The Phantom and in the midst of the first story I suddenly got the other idea. I moved The Phantom into the jungle and decided to keep him there. Gradually the whole concept of The Phantom developed; the generations behind him, the Skull Cave, his wolf Devil and horse Hero and the Bandar pygmies." Falk was a great fan of Rudyard Kipling's Jungle Book, and paid it homage by calling the Phantom's pygmy friends "the Bandar", which comes from the monkey tribe who were friends with Mowgli.
It took some time before Falk warmed up to the title he had selected for his new strip. "I tried to think up a more original title. There was already The Phantom of the Opera, the phantom of this and the phantom of that. For a while I considered calling him The Gray Ghost but I let it ride because I really couldn't come up with a title I liked better than The Phantom."
"The Phantom comes out of my great interest as a kid in hero stories, the great myths and legends - Greek, Roman, Scandinavian, the Songs of Roland, El Cid in Spain, King Arthur and others. There's a heroic thing about him, he's sort of a legendary character. He started out fairly simple and gradually I've added more and more legendary things about him till he has a whole folklore around him. The Jungle Book of Kipling's and Tarzan of the Apes influenced me, as you can imagine. Apparently this legendary quality seems to be the most popular feature of The Phantom with readers."
Title: The Phantom
Developer: 7th Sense (The Fish Files, The New Addams Family...)License: licensed by Hirst
Genre: adventure / action
Platforms: GBA