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Get the Normandy '44 1.07 patch off Worthplaying (2.5mb)
Changes for Normandy '44 1.07
- Added a new On-Map Results feature which shows combat results on the map instead on in a dialog box. Feature can be turned on/off from the Settings Menu and defaults to on.
- Modification in Digging-In probability for battalions and combined companies (see Users Manual under Movement).
- Added ability in OB Editor to change Quality of organizations.
- Added ability to flag a unit as a Demolition Unit (see OB Editor Manual and Users Manual under Engineers and Assaults).
- Added ability to flag units as Low Reliability which increases their chance of Breakdown (see Movement in Users Manual).
- Fix for Low Visibility Air Availability bug.
- Added new "Sub Scenario" feature to Scenario Editor for creating sub-scenarios using sub-maps (see Scenario Menu in Scenario Editor).
- Change so that SP artillery is not subject to Setting Up provided its side Setting Up value is at least 90%.
- Added Fast AI Processing option under AI Menu equivalent to F8 hot key. Change so that F8 setting automatically turns of sound effects during the AI turn. This allows the player to play their turn normally with full sound effects and still have high-speed AI turns.
Get the Fulda Gap '85 1.02 patch off Worthplaying (900k)
Changes for Fulda Gap '85 1.02
- Added a new On-Map Results feature which shows combat results on the map instead on in a dialog box. Feature can be turned on/off from the Settings Menu and defaults to on.
- Modification in Digging-In probability for battalions and combined companies (see Users Manual under Movement).
- Added ability to change the Quality of Organizations in the OB Editor.
- Added ability to flag a unit as a Demolition Unit (see OB Editor Manual and Users Manual under Engineers and Assaults).
- Added ability to flag units as Low Reliability which increases their chance of Breakdown (see Movement in Users Manual).
- Fix for Low Visibility Air Availability bug.
- Fix for missing 3D Chemical Marker.
- Added new "Sub Scenario" feature to Scenario Editor for creating sub-scenarios using sub-maps (see Scenario Menu in Scenario Editor).
- Change so that SP artillery is not subject to Setting Up provided its side Setting Up value is at least 90%.
- Added Fast AI Processing option under AI Menu equivalent to F8 hot key. Change so that F8 setting automatically turns of sound effects during the AI turn. This allows the player to play their turn normally with full sound effects and still have high-speed AI turns.
Get the Middle East '67 1.03 patch off Worthplaying (1mb)
Changes for Middle East '67 1.03
- Added a new On-Map Results feature which shows combat results on the map instead on in a dialog box. Feature can be turned on/off from the Settings Menu and defaults to on.
- Modification in Digging-In probability for battalions and combined companies (see Users Manual under Movement).
- Added ability to change the Quality of Organizations in the OB Editor.
- Added ability to flag a unit as a Demolition Unit (see OB Editor Manual and Users Manual under Engineers and Assaults).
- Added ability to flag units as Low Reliability which increases their chance of Breakdown (see Movement in Users Manual).
- Fix for Low Visibility Air Availability bug.
- Fix for missing 3D Chemical Marker.
- Added new "Sub Scenario" feature to Scenario Editor for creating sub-scenarios using sub-maps (see Scenario Menu in Scenario Editor).
- Change so that SP artillery is not subject to Setting Up provided its side Setting Up value is at least 90%.
- Added Fast AI Processing option under AI Menu equivalent to F8 hot key. Change so that F8 setting automatically turns of sound effects during the AI turn. This allows the player to play their turn normally with full sound effects and still have high-speed AI turns.
Get the Jutland V1.01 patch off Worthplaying (1.4mb)
Changes for Jutland V1.01
- Added ability to define Objectives.
- Added ability to call up Users Manual from Help Menu in Main Program.
- Added sound effects for hits on Destroyers and Torpedo Boats.
- Clicking on Jump Chart doesn't deselect selected ship.
- Background sound doesn't pause in playback.
- Added Fog-of-War spotting for torpedoes based on half the current visibility range.
- Fix for Smoke spotting beyond visibility.
- (Database) Additional ship classes at the request of the Naval Campaigns Club.
Get the Campaign Eckmuhl 1.04 patch off Worthplaying (1.9mb)
Changes to Campaign Eckmuhl 1.04
- Leaders, Skirmishers and Supply Wagons no longer block the retreat of non-Skirmish units, but instead are eliminated and captured.
- Added ability to prevent File Saves during turn in PBEM encrypted battles (See Settings Menu of Main Program).
- Increased maximum bridge strength that can be repaired to 200.
- Added a random Bridge Damage feature.
- Change to overrun rule so that Cavalry always overruns Skirmishers when their strength is greater than or equal to the Skirmisher strength.
- Increased Melee modifiers to make effects such as flank attack more effective.