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Sammy Delivers 2-Fisted Anime Action (GBA) - Screens

by Rainier on April 30, 2002 @ 9:34 p.m. PDT

Sammy Entertainment today announced release dates for two new 2D anime-style fighting games based on the powerhouse Guilty Gear and The King of Fighter franchises for Nintendo Game Boy Advance. Guilty Gear X Advance Edition, releasing June 7, and The King of Fighters EX: Neo Blood, releasing Summer 2002, bring two 2D fighting series that amassed a huge following in arcades and on previous consoles to the GBA. Both games have an MSRP of $29.99 and are Rated T for Teen.

Guilty Gear X Advance Edition

An exciting anime-style fighting game unique in its engrossing story-driven action, combines the staples that made the series a hit with features, moves and graphics that take advantage of the GBA’s portable power. With richly drawn characters, fluid animation and speedy gameplay, Guilty Gear X AE draws game players into the futuristic world of the Gears. Set in the 22nd century where magic has upset the balance of power, players take on the role of over 14 different characters practicing a range of martial arts styles. The numerous combat and combo attacks include an “instant kill” ability unique to each player. Guilty Gear X AE offers multiple play modes, including Tag, Versus and even 3-on-3 player options.

King of Fighters EX

Neo Blood revives the legendary King of Fighters tournament. Invitations have again been sent by a mysterious host, and the greatest fighters in the world are joined by new faces to vie for the ultimate title. Players choose from among 18 fighters, 2 bosses and 10 strikers with multiple fighting styles. Large, magnificently drawn anime-style characters set against graphically rich backdrops continue The King of Fighter tradition, and various play modes such as Practice, Single, Survival and Versus make this title fit for new and old fans of the franchise.

About Sammy Entertainment

Sammy Entertainment, Inc., a subsidiary of Sammy USA Corporation based in Chicago, was formed in the spring of 2001 in Century City, California. Sammy Entertainment’s primary function in Los Angeles will be to break new ground in the consumer digital video game arena, acting as a third party publisher for such key platforms as the PlayStation┬«2 computer entertainment system, Nintendo Game Boy Advance and Game Cube, and the Xbox‘ video game system. The company’s mission is to become a driving force in the entertainment industry, seeking new and diverse areas of growth, including the development of wireless entertainment and information technology as well as a close involvement with the motion picture and music industries.

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