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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


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Titus Announces 'Robocop Arcade' (GBA) - Screens

by Rainier on May 7, 2002 @ 6:24 p.m. PDT

Titus Interactive Studio today announced that the original Robocop arcade game will be brought to the Game Boy Advance with Robocop: The Future of Law Enforcement in October 2002. Based on the eponymous classic sci-fi movie, Robocop: The Future of Law Enforcement sees the player assume the role of Officer Murphy in this stainless steel action adventure.

Still sporting the same highly addictive game play of the original coin-op, this side-scrolling shoot-‘em-up is perfectly formed for Nintendo’s handheld marvel. All your very favourite features have been faithfully recreated across seven sprawling master levels and 14 sublevels.

Robocop: The Future of Law Enforcement features a total of 25 different enemy types, including Agents, Ninjas, Mutants and Enforcement Droids. Robocop himself is armed to the teeth with a total of five highly versatile and powerful weapons, which he’ll need, to take on the game’s 14 bosses.

On the streets of Delta City, the law is in the hands of Robocop. Half man, half machine, all cop, Robocop will serve the public trust, protect the innocent and uphold the law. In short, he’ll need his wits, reflexes and every oversized weapon available to defeat a host of armed creeps and killers.

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