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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Morrowind:The Elder Scrolls III' Update Patch Available NOW

by Rainier on June 19, 2002 @ 9:37 p.m. PDT

Bethesda Softworks has just let us know they released the Morrowind patch bringing their recently released RPG game to v1.1.0605. Read more for a detailed fix and update list and links where to grab it.

Get the Morrowind v1.1.0605 Patch off Worthplaying (3.5mb)

Get the Morrowind v1.1.0605 Patch off the official website (3.5mb)

  • An auto run feature has been added. You can now continue to run forward when you press the Q key on your keyboard once. This will cause you to run forward until you press the autorun key a second time or the back or forward movement keys.
  • A Health Bar for NPCs and creatures has been added for when you are in combat. An orange health bar for the creature or NPC you are currently in combat with will now appear above your own health bar on the lower left part of the screen. This health bar will only appear when you are attacking a creature or NPC and will slowly fade out if you stop attacking. It will also update to a different creature or NPC's health if you switch targets in the middle of combat.
  • Added Difficulty slider to Preference menu under Options. The Difficulty slider has 200 different settings that will either increase the amount of damage you deal and receive or reduce the amount of damage you deal or receive, depending on where you set the slider.
  • The user can now load multiple plug-ins without losing references when both plug-ins affect the same cell. This means that if you have 2 or more plug-ins that add or remove references from, for example, Fort Moonmoth, you will be able to keep all of the additions or removals from all the loaded plug-ins.
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