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Neverwinter Nights

Platform(s): PC
Genre: Adventure
Publisher: Atari
Developer: BioWare
Release Date: June 18, 2002 (US), July 3, 2002 (EU)

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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New 'Neverwinter Nights' Patch Available NOW

by Rainier on July 23, 2002 @ 3:18 a.m. PDT

Neverwinter Nights redefines the electronic role-playing game genre using the fully 3-D BioWare Aurora Engine and the Third Edition of the Dungeons & Dragons core rulebook. The game contains a 60- to 100-hour single-player campaign that is also playable in multiplayer mode.

Download the v1.21 NeverWinter Night Patch off Bioware

Download the v1.21 dedicated Linux server off Bioware

Note: Each patch contains all the fixes from the previous patches.

Patch details for v1.21 English

  • Added the ability to Save Games in the Windows Dedicated Server
  • Contest of Champions module included
  • Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module.
  • Item Costs will now be properly calculated for Plot items in ELC checks.
  • Sped up character listing coming from a Dedicated Server.
  • Fixed an issue with saving at inopportune times resulting in breaking save games.
  • Fixed some item "ghosting" issues.
  • Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile.
  • 2DA files are now being loaded in the proper order in Hak Paks.
  • General bug fixes.

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