Archives by Day

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


Ghost Recon: Island Thunder - Info & Art

by Rainier on Aug. 23, 2002 @ 6:58 p.m. PDT

Ubi Soft today announced that Tom Clancy's Ghost Recon: Island Thunder mission pack will hit store shelves in early November. In the tradition of its predecessor, Tom Clancy’s Ghost Recon--which won Game of the Year from PC Gamer and IGN PC and was the only DOUBLE PC Game of the Year Winner for 2001—Tom Clancy’s Ghost Recon: Island Thunder is expected to blow PC gamers away with its realistic battlefield action. We got some more detailed game info, weapons list and some new artwork...

Check our previous Ghost Recon : Island Thunder screens


  • 6 specialists from Ghost Recon
  • 5 NPC/Enemy Classes
    • Ghost Recon Team
    • Cuban Regulars (5)
    • Cuban Irregulars (5)
    • Cuban Civilians (2)
    • Mercenaries (5)

Soldier Gear/Objects

  • Attachment points/ primary weapon remains when switching to secondary
  • Improved physics/helmets fly off when soldier is hit by grenade


  • Blackhawk-used for insertions
  • CV-22 (static)
  • Zodiac Rafts-static
  • T-62’s
  • BMP’s
  • Cars (American, 50’s models, non-mobile, potentially destructible
  • UAZ Jeeps
  • M1-Hip Russian Helicopter

12 new weapons will be available :

  • M4 SOCOM (Silenced)
  • MM-1 (Automatic Grenade Launcher)
    SR-25 (sniper rifle, regular and silenced)
  • Samopal vz 58
  • Degtyarev DP
  • RP-46
  • FN M240G
  • Star Z-84
  • Samopal 25
  • Makarov 9mm (pistol)
  • 9mm SA pistol
  • AGS-17 automated grenade launcher system (Emplace weapon)

Level Building

  • 8 SP maps (Urban with Pastel styled buildings, Rural with rain forest)
  • 5 MP maps
  • 2 New MP Game Types - Defend, Cat & Mouse

User Interface

  • Replay (fast forward, slow down, freeze frame)
  • New MP Joining Information (for Ubi.Com)
  • Various Shell improvements
  • IP Banning/Cheating Prevention


  • New Enemy Voice
  • New Weapon support
  • New SFX support
  • Scored Vehicle Insertion segments
blog comments powered by Disqus