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Platform(s): PC
Genre: Online Multiplayer
Publisher: Ubisoft
Developer: Wolfpack Studios
Release Date: March 25, 2003

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Shadowbane' : War Herald Program - Facts & Screens

by Rainier on Aug. 30, 2002 @ 8:28 p.m. PDT

Set in a dark fantasy world burning with strife and unrest, Shadowbane takes the MMO genre to new heights by offering gamers an unparalleled challenge. It combines immersive role-playing with deep strategic elements such as city management, army creation, siege warfare and economic development.
This War Journal also features several new Shadowbane screenshots. Following is an excerpt from the latest Shadowbane War Journal:

"The war between the Burning Legion, Vengeance Agenda, and the Nex / Covenant of Swords (COS) alliance raged across the land. Thus far neither side had gained a momentum-shifting advantage over the other, and each side continued to launch regular assaults in order to weaken the other by wearing them down. The Burning Legion's weakness was that it had too many cities to defend, but not enough manpower to hold them against multiple attacks by enemies that vastly outnumbered them. The weakness of Vengeance was that it was the heart of the VA rebellion and the sole repository of all the VA's worldly assets. The weakness of the Nex city was its remote location on the far northwestern peninsula, but that also served as its strength in matters of defense.

Rocked by multiple attacks on multiple fronts by a vast allied horde, the Burning Legion was facing its greatest challenge to the grip on power that it had enjoyed."

Read the War Journal, click HERE

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