- Level Designers are reviewing the AI in their maps to make sure that the bots know how to Shieldgun jump, Translocate, Double Jump, and Low Grav jump to EVERY available spot in their maps.
- The single player campaign is being tested and finalized.
- The Redeemer is in and fully functional and is very close to being bug free.
- All levels are being finalized for ragdoll (low poly) collision.
- Extras are being put in. Select a mesh for your player avatar and the voice is now hooked up to announce it. Kill someone with a redeemer and their body goes flying. Sound matches up with the redeemer explosion properly. Mutators are being tested in random combinations with each other. Instagib with zoom and translocator and QUAD jump is quite a kick!
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Unreal Tournament 2003 Demo Update
by Thomas on Sept. 4, 2002 @ 2:15 p.m. PDT
The official UT2003 forum over at Infogrames is today updated with some more information about the upcoming demo. Here is a clip:
- Level Designers are reviewing the AI in their maps to make sure that the bots know how to Shieldgun jump, Translocate, Double Jump, and Low Grav jump to EVERY available spot in their maps.
- The single player campaign is being tested and finalized.
- The Redeemer is in and fully functional and is very close to being bug free.
- All levels are being finalized for ragdoll (low poly) collision.
- Extras are being put in. Select a mesh for your player avatar and the voice is now hooked up to announce it. Kill someone with a redeemer and their body goes flying. Sound matches up with the redeemer explosion properly. Mutators are being tested in random combinations with each other. Instagib with zoom and translocator and QUAD jump is quite a kick!
The official UT2003 forum over at Infogrames is today updated with some more information about the upcoming demo. Here is a clip:
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