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'James Bond 007: NightFire' - Update Patch Available NOW

by Rainier on Feb. 11, 2003 @ 2:46 p.m. PST

Electronic Arts has just released the long-anticipated patch for James Bond 007: NightFire, bringing the superspy first-person shooter by Gearbox Software to version 1.1. This release adds two new multiplayer maps (Combat Training map Istanbul and CTF map Space Station), a dedicated server executable, gameplay tweaks, AI and crash fixes, and more (thanks 3DGamers). Read more for details and download links ...

Get the James Bond 007: NightFire v1.1 patch off Worthplaying (11mb)

USA Link <--> Euro Link


James Bond 007: Nightfire Version 1.1

Thank you for purchasing James Bond 007: Nightfire. This readme covers updated information regarding the game including known video card, sound card, and installer issues. There is also a dedicated server guide.

Changes made for version 1.1:

  • Fixed AI bug where view height would be sometimes be at crouch level when animation was standing.
  • Game would crash if Q-Specs were on between mission transitions, and some level transitions.
  • Starting a multiplayer game after quitting a single player game with the Q-Specs on would carry over some of the vision mode.
  • Created bond_ded.exe, which is a dedicated server only .exe with no CD check.
  • The 18th server in a list of internet game servers couldn't be seen or scrolled to.
  • Ammo count limited in US build (was fixed already for European builds).
  • Exiting rocket mode before the rocket detonated would alter players view if they had been wearing the Q-Specs before firing the rocket.
  • Made it easier to take photos of the girls in Austria party room.
  • Fixed the jumping animation for players in multiplayer games.
  • Removed "say" and "say_team" commands from single player game.
  • Took explosion physics off subdued enemies at rest.
  • Added the multiplayer Combat Training map Istanbul and CTF map Space Station.

Updated issues in the game:

The current Radeon 9000 drivers (4.14.0001.9076) cause various graphical issues such as: Players, weapons, and other objects are not visible. Sky textures are not displayed and tracer effects appear.

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