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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Mortyr II' - Screens

by Rainier on March 10, 2003 @ 8:37 p.m. PST

The story begins in Sweden. Sven - our hero - is designated to go to a distant village and meet with two local resistance soldiers. He eventually travels through Eastern Europe to reach Greece - where the game's final chapter will take place. Sven will visit other countries along the way - including Poland and Slovakia. The main plot is about the Wunderwaffe - a superweapon the Nazis hope to use against the free world. Sven discovers the plans - but it's too late to ask for help. Our hero must save the day all by himself. A demo is expected soon and they have released a list of new "features" that we can expect to see in their new Mortyr II WIP version. Read more for details ...

Features :

  • characters run around with proper shadows.
  • limbs animation corrected (heads are now in proper place ;)
  • bullets leave smoke tracks.
  • grass and rocks improved.
  • mesh building now fully converted to 'carmack' method.
  • shadows optimised.
  • particle animation optimised (blood splats - whoa!)
  • extra trash implemented (makes the enviroment look more 'messy' like it should be)
  • models tracks fully implemeted with their AI.

The new WIP demo will be available at the end of the month

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