Officially licensed by the Formula One Administration Limited and based on the 2002 FIA Formula One World Championship, Grand Prix Challenge is designed to conquer the hearts of all F1 followers. Developed by Infogrames Melbourne House, Grand Prix Challenge brings a level of realism to the physics, handling and racing strategy never before achieved in a console game. Feel the adrenaline rush of being behind the wheel of an F1 powerhouse as you race against 21 other cars at 60 frames-per-second.
"Grand Prix Challenge offers the ideal balance between accessibility and depth," commented Nancy MacIntyre, Vice President of Marketing for Infogrames' Beverly, MA studio. "With this game, our aim is to fully entertain not only the F1 fans but all the gamers, seeking the perfect combination between graphic quality and addictive gameplay within the fantastic F1 universe. Grand Prix Challenge on PS2 complements the already successful F1 Grand Prix series perfectly."
Indeed, while Grand Prix Challenge is heavily based on real world driving physics and constraints, it has been tuned to allow instant enjoyment to the new racer. But Grand Prix Challenge, with its 3 different level of handling and 4 different level of artificial intelligence will also provide huge depth and compelling challenges for the most experienced race player.
Melbourne House has modeled the 22 cars and 17 tracks to an unprecedented level of detail. Even the many drivers' personal styles have been simulated. Pit Stops are now interactive; you can affect the performance of your pit crew to gain those valuable seconds.
Grand Prix Challenge offers 5 addictive game modes that will keep you coming back for more, from championship mode where you can live all the thrill of a full championship season to frenzy multiplayer races up to 2 players in split screen. Formula One gaming has never been so much fun.