Fire Chief features full 3D gameplay across 10 challenging missions with 34 levels, including forest fires, warehouse fires and petrol station explosions.
Fire Chief offers six distinct jobs including the basic fire fighter, who reduces the size of fires and breaks obstacles using an axe; the paramedic, who transports the injured away from the scene of the fire; the technical officer, who closes gas valves and works on all complex mechanical objects; the commando, who infiltrates the most inaccessible areas; the specialist in de-incarceration, who overcomes the most difficult of obstacles and, last but not least, the approach suit specialist.
In addition to the men themselves, players can also choose their vehicles in order to overcome obstacles blocking their way and find a strategic point of entry to extinguish a fire more rapidly. In short, Fire Chief houses all the shiny red hardware you would expect in a real fire station including water ladders, rescue ladders, pumpers and tankers.
The Fire Chief development team has worked with an international consultant, who has been involved with a number of real world emergency incidents. He has helped in achieving maximum realism across country specific vehicles and uniforms, level design, victim behaviour, water supply and fire dispersion.
Fire Chief will be published by Monte Cristo for PC in June 2003.