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FireStarter

Platform(s): PC
Genre: Action
Publisher: Hip Interactive
Developer: GSC Game World
Release Date: March 5, 2004

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Firestarter' - Screens

by Rainier on June 19, 2003 @ 12:13 p.m. PDT

In the year 2010, a malicious virus has infected a virtual reality machine, the FireStarter. The intruding program has caused the computer to malfunction. The rules of the simulation have been altered, with the player's consciousness trapped inside. There is only one way to escape, by completing the game within 48 virtual hours. The penalty for failing to do so is the ultimate one: real death.

The gameplay is action-focused - a player is to carry out tasks on levels overcrowded with dangerous monsters, by using personal skills, over 20 types of weapons and unique artefacts. The victory conditions vary from a need to survive within a given time to eliminating a certain monster/device. At the game beginning player will have five characters to choose from - soldier, agent, gangster and two more, each with a unique set of characteristics and skills. While advancing through the game, player will get scores (for example, for monsters killed), and he can spend those on improving hero's characteristics and skill increase. Due to uniqueness of characteristics and character skills, the style of the game for each of them differs greatly, this securing high replayability. Player will be opposed by up to 20 types of monsters out of three worlds - technical, demonic and symbiotic. Monsters differ in characteristics, types of attack, behaviour and ability to act in group.


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