Q: How was style of the game originally seen? Did Codemasters want to go after FIFA and Pro-Evolution from the start?
A: We wanted to try and take the best of both games, the pick-up and play qualities of FIFA as well as its impressive theatre elements along with the depth and longevity offered by PES.
Q: And how do you think this has changed over the last two years since the first ideas for Club Football were put down on paper?
A: We are still sticking to the same plan; there are elements we feel we have bettered - crossing and set pieces for instance - but on the whole we have stayed true to our original brief.
Q: Any tidbits of gossip about the newest additions to the game you can tell us?
A: We are wrapping up a lot of work now ready for de-bugging and balancing, and there have been quite a few new animations going in which look really nice. It’s all about watching the transfer market now and trying to keep up with it!
Q: Will LMA/Club Football be available on the Gamecube?
A: We’ve got no plans for it at the moment. Apologies.
Q: Will Club Football (Club Soccer?) be released in America?
A: We’ve got no plans for it but you can never say never in football. Sorry, soccer.