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Silent Storm

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Action

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'Silent Storm' - Demo Coming Soon

by Thomas on July 23, 2003 @ 6:05 a.m. PDT

The game provides a unique character editor that allows for creating faces of your own heroes: choosing personality, culture, face features and individual haircuts. The edited characters are extremely lifelike and respond with movie-quality lip-synching and facial animation. Thanks to LifeStudio:HEAD SDK and its sophisticated technology it is possible to overlay lip-synch with variable emotions depending of AI commands in the game run-time, and to exchange animations between different head models.

Nival Interactive's CEO, Serge Orlovsky said, "LS:Head has radically simplified lip-synch realization and generation process of character's faces in the Silent Storm. This technology has knocked weeks off our development time, saved us a few gallons of coffee and resolved a lot of our team's headaches in the process!!"

Silent Storm is a true 3D game combining turn-based tactical combats and role-playing set against the background of the WWII. As the war rages on, you will lead a squad of elite troopers deep behind enemy lines to perform secret missions and prevent a disaster the true scale of which could be fully appreciated by neither of the involved parties. Pick your mercenaries from a pool of more than 40 elite soldiers of 30 different nationalities. Equip your squad with over 75 authentic WWII weapons ranging from commando daggers to hand-held rocket launchers, including experimental and rare models. Be sure to assess your troopers' skills adequately before you embark on a mission: you'll only be able to take five of them with you. Your objective is sabotage with no holds barred.

For the first time ever in a 3D tactical game: choose any game style and difficulty level without any restrictions! Non-linear campaign structure allows preparing your squad for the main mission by taking on an unlimited number of automatically generated missions in any way you like: attack your enemy head-on or use stealth and guile. Almost any mission has multiple paths to completion. The first attempt ever in a 3D tactical game: this time, truly interactive environment with fully deformable geometry! Destroy anything in the game including multi-storey buildings and dungeons, anywhere and at any time you see fit. No script-imposed restrictions any more!

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