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About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'SuperPower 2' - International v1.2b Update Patch Available NOW

by Judy on Nov. 22, 2004 @ 4:19 p.m. PST

DreamCatcher Games has released the first patch for Golem Labs' global domination strategy 'SuperPower 2.' This update brings your retail game to v1.2b and addresses a few minor issues such as a save game corruption problem, game crashes, and the billions of units appearing in combat bug. This version of the patch is suitable for the UK, German, Italian and Spanish editions. Read more for detailed fix list and download links.

Get the SuperPower 2 v1.2b [International] patch off WP (8mb)

Patch v1.2b Notes:

FIXED

  • Fixed: Billions of units appearing in combat.
  • Fixed: Corruption of save games after a complete annexation.
  • Fixed: Crash in the split unit window.
  • Fixed: Crash when sponsoring a military trespassing right.

Patch v1.2 Notes:

FIXED

  • Fixed: Thematic maps: Empire country, political control, human control are processed faster
  • Thematic maps: Clicking the thematic map legend item crash fix.
  • Fixed: Potential crash when a country is conquered but other country try to use it to build units or vice versa
  • Fixed: Can't bombard Antartica
  • Fixed: Memory leaks reported by BoundsChecker
  • Fixed: Possible crash in strategic warfare on water
  • Fixed: Bug in client disconnection
  • Fixed: Added a check in the sell unit to be sure the unit exist
  • Fixed: Attacking units can't be disbanded
  • Fixed: Locking the buttons on the client side in the unit list
  • Fixed: Unit Research : can now save when any country is selected
  • Fixed: Unit Research : can changes the tab and the data follows when dirty
  • Fixed: Unit Research : The budget value displaying in the meters is not always correct
  • Fixed: No more deployment on hostile regions
  • Fixed: 3 Crashes with modal window in covert ops with train cell, new cell and new mission
  • Fixed: Crash with modal window in treaty details with add remove window
  • Fixed: Crash with modal window in resource with increase production window
  • Fixed: Can now save when any country is selected
  • Fixed: Unit deployment freeze
  • Fixed: Scenario window not displaying objectives sometimes
  • Fixed: Deleting temporary files
  • Fixed: Admin player will be replaced if old admin drops out.
  • Fixed: Crash on exit (sometimes)
  • Fixed: Unit market window (buy used units) random crash.
  • Fixed: Unit movement, added a check in the unit mover to not dereference a null pointer
  • Fixed: Annexed countries wont be in treaties anymore
  • Fixed: Made sure video_config works on win98
  • Fixed: Wrong country name being displayed as a tooltip over the right flag in the battle overview window
  • Fixed: Covert action cells cannot be in an inexisting country anymore
  • Fixed: Player cannot be changed in the game lobby
  • Fixed: When buying all the units in the last category, used units window would become unusable
  • Fixed: Fixed a deployment crash
  • Fixed: GeForce MX video cards transparency fix
  • Fixed: Technology for units (requirements) are now in sync between the windows
  • Fixed: Annexed country wont appear in treaties filter window anymore
  • Fixed: Added validation upon sdk and mod id
  • Fixed: Save/Load of multiplayer games now working properly (with and without passwords)
  • Fixed: When you join a server, choose a political party, then quit, and join again, if you choose a country it'll not change the political party in power
  • Fixed: Cleanup of graphical objects crash at shutdown
  • Fixed: Setting properly the total nuclear missiles value
  • Fixed: Unit list refresh when building units

TWEAKED

  • Tweaked: Relation bonus when signing assume foreign debt
  • Tweaked: Request war declaration AI changed a bit, to leave some margin when a nation ask one of its friends
  • Tweaked: Synchronizing countries when a region control is changed
  • Tweaked: Countries with only one democratic party will still be able to get out of anarchy
  • Tweaked: You do not need a stability expected of over 20 % to get out of anarchy
  • Tweaked: Only sending treaties news now when the treaty becomes active =>Added a member to the treaty class, the creator country. Only used when creating country, and since we don't have the creators for the originals, we don't load them from the Database.
  • Tweaked: Added the number of days in the AMDS popup
  • Tweaked: Behavior of the meters in the research window.
  • Tweaked: Thematic maps: Optimized empire map
  • Tweaked: Unit production window will be updated when a new design is created (no need to close everything, reopen etc.)
  • Tweaked: Nuclear siren sound, not playing multiple times if multiple nukes are launched at once.
  • Tweaked: Naval and Ground strategies are now separated in combats.
  • Tweaked: Scenario selection window
  • Tweaked: War news are now less frequent (to avoid flooding the server)
  • Tweaked: Covert actions are less frequent (more realist)
  • Tweaked: Counter attack implemented on the combat, will give a more realist combat simulation especially at high server speeds
  • Tweaked: Optimized region color assigment
  • Tweaked: Start game now done by admin player instead of waiting for all players to be ready.
  • Tweaked: Unit production window visual tweaks
  • Tweaked: Mouse wheel now working properly in windows
  • Tweaked: Country name added when asked to attack a neutral country
  • Tweaked: Messages are displayed upon disconnection
  • Tweaked: AI will launch missiles when it is attacked and in a bad situation

ADDED FEATURE

  • Feature: Delete all mail button added
  • Feature: Kick console command on the server
  • Feature: Autosave feature added.

FIXED:

  • Fixed window minimization to Taskbar after launching a new game
  • Fixed a crash when pressing stop game button
  • Fixed a crash when a country is conquered
  • Fixed save/load crash when a country is invalidated
  • Fixed a crash when zooming on Fiji
  • Fixed listbox selection
  • Fixed ability to create new designs for mobile launchers
  • Fixed tooltip in system bar when clicking on F1 button
  • Fixed Music Resource file
  • Fixed quantity in the Used Unit Market window

ADDED/CHANGED:

  • Last selection for unit type will be remembered in Used Unit window
  • Decrease in lag during multiple events
  • AI for invalid countries can no longer perform military actions
  • Country ID is now saved even for non-active (dead) players
  • History graph markers are now available
  • Treaties modal window crash fixed
  • Highlight added in War list
  • Thematic legend now shows 10 countries instead of 9
  • Kick button added in the lobby
  • Optimization of the unit deployment window
  • Advisor warning for nuclear research added

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