TABLE OF CONTENTS
[1] Introduction
[2] Setup
[3] Firewall issues
[4] Commandline options
[5] INi-files options
[6] Custom Maps
[1] INTRODUCTION
This Readme.txt file will give a brief explanation how to setup and run a Dedicated Server (DS).
[2] SETUP
One DS will be able to host a game for up to 8 players. If you want to host games for more players you will have to setup the servers to use different (unique) ports (see INI-file Options below).
Quick setup:
1. Edit the dedicated.ini file:
* Change [GameName] to something other than the default name.
* If it's a LAN game change [ReportToGamespy] to 0
2. Run the server by starting gc2ds.exe
3. Have fun
Good practice is usually to make the server restart automatically in case of problems using some kind of script or batch file. See runserver.cmd for an example.
[3] FIREWALL ISSUES
You have to allow outgoing traffic on the following ports:
UDP:
13139
29910
TCP:
27900
28910
29900
29920
You also have to allow incoming traffic to the ports defined in the INI-File (QueryPort, ReliablePort and UDPRangeStart).
If you are behind a firewall you will need to forward incoming traffic on the ports defined in the INI-file (QueryPort, ReliablePort and UDPRangeStart). If your server doesn't show up, try setting [UseFireWallSettingsFlag] to 1 and enter your firewalls public IP under [PublicIP].
[6] CUSTOM MAPS
The GC2 community are constantly producing Custom maps using XEd. XEd outputs a SDF file containing all the data needed to play on the map. If you want to be able to host games using these maps, place them in a directory named "custom_maps".