1.3 Multiplayer and Singleplayer improvements and fixes:
- NEW: network code based on constant physics framerate - smoothing game play with high framerates being possible even on servers with low physics
framerates - NEW: added 'Low Quality Multiplayer FX' checkbox in advanced graphics settings, removes ragdolls and some effects in favor of performance
- NEW: added new benchmark based on Docks level (C5L2)
- NEW: server settings changed by way of voting are reset to the default settings once players leave the server
- NEW: now possible to set non-standard display resolution (i.e. LCD monitor resolutions) in the game menu without distortion
- NEW: built-in support for All-Seeing Eye
- NEW: "disconnect" console command added
- NEW: 'showfps 1' command now includes packet loss information
- CHANGE: likeliness of telefrags are now reduced
- CHANGE: Electro+Driver combo removed from MP
- CHANGE: entering teleports no longer reduces speed
- CHANGE: damage and firing range of Electro reduced
- CHANGE: shotgun knockback reduced slightly
- CHANGE: chaingun knockback now included
- CHANGE: acid DM_FALLEN2 no longer kills instantly
- CHANGE: it is now possible to get out of the lava on DM_FALLEN2
- CHANGE: minor FPS improvements on some MP maps
- CHANGE: chat messages are displayed red in console
- CHANGE: when player on his own non-dedicated server stands where a weapon is spawned in the map, other players can now pick up that weapon
- CHANGE: ability to collect energy & ammo pack while fully healthed, for ammo
- FIX: jumppads failing to work in rare circumstances has been fixed
- FIX: audio effect when shooting shuriken gun repeatedly no longer cuts-out
- FIX: server passwords now work when connecting from command line
- FIX: scoreboard getting stuck open in rare instances as a spectator is fixed
- FIX: benchmark scores below 29 FPS are now properly displayed
- FIX: Windows 98 UI launching issues from 1.2 update resolved
- FIX: minor corrections made to the geometry and textures of map DM_FALLEN2
- FIX: a few smaller additions/bugfixes for both multi and singleplayer
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