Get the Guilty Gear Isuka trailer off WP (8mb)
A.B.A is an all-new character introduced in its upcoming 2D fighting game for PlayStation 2, “Guilty Gear Isuka.” Designed by renowned artist Daisuke Ishiwatari, A.B.A portrays the character complexity and unique visual design that have become hallmarks of Guilty Gear’s out-of-this-world cast. A.B.A. is an artificial life form who fights with a large key-shaped battle axe, a relic of the war between Gears and Humans she discovered after escaping years of solitude in her creator’s laboratory. A.B.A. adopted the weapon as her life partner, naming it Paracelsus and setting off on a quest to find it an artificial body like her own.
A.B.A is more than a pretty skin in “Guilty Gear Isuka,” introducing entirely new fight strategies in her unique set of abilities. To use her effectively players will have to balance between two modes: Normal, where she has limited abilities, and Power, where she will dish out more damage but will also deplete her health with each attack. To enter Power Mode, A.B.A uses her own supply of blood packets to transform Paracelsus into a more devastating weapon. Since this blood supply is also the source of her self-healing, her health gauge is depleted with each attack in this state. A.B.A. has another advantage in Power Mode in that she can perform a three-hit combination by unleashing her bandages to damage her foes. If executed successfully, the last hit in this combo will bounce enemies into the air and set the stage for stringing in a second combo. A.B.A’s faster health depletion and slower attack recovery are balanced by great agility to dodge incoming attacks or quickly gain distance from her opponents. She also has one of the most dominant Overdrive Moves of any Guilty Gear character. These strategy nuances and thoughtfully balanced abilities make her yet another notable addition to the Guilty Gear roster.
Coming to PlayStation 2 in fall 2004, Guilty Gear Isuka promises a leap forward for the acclaimed 2D fighter series, introducing 4-player simultaneous fighting and an arcade-style side-scrolling action game called Boost Mode. The sequel also adds new characters, all-new fight arenas and new sounds from the series’ trademark Rock & Metal soundtrack.
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