"Without a doubt, Jaws is one of the most revered classics of all time. The film's mixture of action, adventure and suspense terrified the masses," said Jesse Sutton, chief executive officer of Majesco. "The game will capture that same action and excitement as the movie, but this time, the shark enjoys some pay-back."
"Jaws was an instant hit, a phenomenon, acclaimed by critics and audiences alike," said Bill Kispert, vice president of Interactive at Universal Studios Consumer Products Group. "It was an adrenaline-charged experience. With Jaws, the game, we want to give players that same adrenaline rush as they control the power and the fury of a Great White."
In Majesco's Jaws, players assume the role of a Great White shark driven to a predacious frenzy by the sonic emanations of underwater oil drilling equipment. To defend their underwater territory, players undertake a campaign to drive the raiders away while simultaneously solving a series of action-based puzzles designed to thwart the player.
Taking the game to realistic heights is Appaloosa's advanced game engine that produces stunning underwater visuals and realistic physics that enable the Great White to perform a variety of leaping, twisting assaults, thus rendering havens such as dive platforms and boats vulnerable to attack.
Jaws is scheduled for release in 2005 for the PlayStation 2, Xbox and PC.