Get the Stonghold 2 v1.3.1 patch off WP (70mb)
Stronghold 2 Deluxe v1.3.1 Features
- 8 New Historical Castles – Including Windsor in England, The Heuneburg in Germany and Fougère in France
- 3 New AI Players - The Queen, the Bishop and Noble Sir Grey
- 4 New Kingmaker Maps – Including maps based on Europe and Korea
- ‘The Conquest Trail’ - A whole new game mode where you must battle through a collection of Europe’s mightiest castles!
Game Balancing
- Pheasant hunting less productive but deer hunting more productive
- Apple Farms more productive
- Dairy Farms more productive
- Pitch production now twice as productive
- Crossbowmen’s firing range and shot damage increased
- Knights cost more to build
- Axe throwers now less effective against metal amour
- Assassins not effected by traps - invisible at closer range
- Monasteries cost less to build and provide more honour
- Gong Farmers or Falconers are no longer affected by crime.
- Towers are more expensive to build
- Gatehouses cost a little more to build
- Statues provide less honour
- Tunnelling range reduced
- Cannot now tunnel under water
- Moat costs reduced
- Rock throwers and baskets now have triple damage.
- The range of burning logs has been halved.
- Torture devices now give honour every month
Bug Fixes
- Various gameplay and movement code optimisations
- Fixed occasional crash in War Chapter 4 and 6.
- Fixed a crash when selecting the map type in editor.
- All objects in editor can now be deleted
- Fixed crash to desktop experienced playing War Chapter 4 and 6.
- Fixed issues with knights mounting horses
- Fixed controlling gatehouses bug
- Fixed pitch workers turning to crime bug
- Fixed invisible outlaws bug
- Fixed Lord walking on keep bug
- Fixed speech when placing pitch
- Fixed rocks sticking through buildings
- Fixed stone tippers on walls bug
- Fixed catapults not firing stone bug
- Fixed mangonels firing at long range bug
- Rock baskets can now be placed on towers and gatehouses
- Honour from punishments is now displayed in the interface
- Stopping carter post now refunds goods
- Various other bug fixes
Version 1.2 Changes
Multiplayer:
- Improved connecting to games
- Improved game stability
- Kick Player feature implemented
- Country Identification implemented
- Password Protected Games implemented
- Direct IP Address feature implemented
- System for finishing games tweaked
- Gameplay tweaks to siege towers, stone towers, tower mangonels, armored units
General:
- Honor now received for using less lenient punishments
- Time until redemption bar on torture equipment panels
- Other tweaks to the crime system
- Fixed memory leak on higher end systems
- Reduced memory footprint
- Additional sfx added
- Various bug fixes implemented
Version 1.1 Changes
- User selectable invasions added to Free Build
- A few campaign chapters have been made easier
- Increased feedback of impending invasions
- Formations now place shields at the front and weaker units at the back of the formation
- Non-missile troops now respond to more aggressively to missile attacks
- Additional speech added to Carter Post system
- A.I. more effective at using mantels, cats and burning logs
- Health bars on buildings added
- All units of one type are selectable by double-clicking
- Advanced patrols implemented
- LAN support for Multiplayer added
- Various bug fixes implemented
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