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Hit Points: Low
Damage: Medium
Primary Powers: Summon Henchmen
Secondary Powers: Buff
The Mastermind is perhaps the most complex archetype to play, because much of your power originates from the various "pets"—called Henchmen—you can summon to your side, such as the living dead, a band of ninjas, or several mechanized monstrosities. This adds an extra layer of complexity, since you must simultaneously control your character and the minions you command. This makes the Mastermind daunting, but it also makes it one of the more powerful archetypes in the game and makes it a one-man group.
The Mastermind archetype is played much differently than the others, which is primarily due to its ability to summon what are commonly known as “henchmen”. In the case of City of Villains, these henchmen come in one of four types: Each type has its own strengths and weaknesses but, more importantly, is how these pets are controlled by the player. As you have to control both your character and the henchmen, you need to be aware of your surroundings at all times—a Mastermind without its henchmen is easy prey.
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