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Take Command: 2nd Manassas

Platform(s): PC
Genre: Strategy
Publisher: Paradox
Developer: Mad Minute Games

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'Take Command: 2nd Manassas' Announced & Dated

by Rainier on Oct. 4, 2005 @ 1:32 p.m. PDT

Take Command: 2nd Manassas explores the titular 1862 battle of the American Civil War, which proved to be the pivotal engagement of the Northern Virginia Campaign.

Following up their award winning Take Command: Civil War Bull Run, MadMinute explores this pivotal battle of the Civil War in 1862. An exciting new feature of TC2M will be carryover in scenarios or connected battles. New carryover scenarios will start with the men that survived the previous day's battle. So your command decisions will not just affect today, they will affect tomorrow as well and maybe even the day after that. TC2M will also include 2 other crucial battles of the 2nd Manassas Campaign: Cedar Mountain and Chantilly.

With over twenty scenarios and a new and improved Open Play engine, MadMinute surpasses their previous success with Civil War Bull Run. Other important innovations include new uniform types, expanded cavalry commands, the ability for infantry to "take cover", a feature that pauses the game and allows you to tour the map and plan your strategy, and five new historically accurate US battlefield maps with field crops. There's even an evening sky that adds to the already life-like terrain.

Many exciting refinements have been made to the tactical game as well. Regiments of 1,000 men can now be represented with 100 sprites. The morale, weapons, and line of sight modeling is more realistic and much improved. Take Command: 2nd Manassas also includes a completely revamped artillery model that includes the ever deadly Double-Canister round.

MadMinute Games also announced that its next planned title, Take Command: Shiloh is still on target for December 2006. This monumental effort includes a full campaign map to plan the grand strategy surrounding the Battle of Shiloh. Take Command: Shiloh will include three other crucial Western battles of 1862: Pea Ridge, Corinth, Perryville.

MadMinute Games is a true "garage game" company. Founded by two friends with minimal experience in the games industry, they worked at night and on weekends for three and a half years to complete Bull Run. Now, joined by a group of volunteer designers and testers, they've soldiered on to produce MadMinute's second product, Take Command: 2nd Manassas. The MadMinute community is growing and the founders hope to someday work on the "Take Command" series full time. Their combat engine has received excellent reviews and their AI has been lauded in numerous publications, even by the ever difficult to please "Grognards."


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