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Seven Kingdoms: Conquest

Platform(s): PC
Genre: Strategy
Publisher: JoWood / Dreamcatcher
Developer: Enlight

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'Seven Kingdoms: Conquest' - 13 New Screens

by Rainier on Oct. 6, 2005 @ 12:30 p.m. PDT

Seven Kingdoms: Conquest offers strategy fans the choice to play as human or demon in epic battles spanning 6,000 years on Earth. Starting in ancient Egypt in 3000 B.C. and ending in a final battle on a futuristic Earth, players will have to have their fingers on the pulse of their civilization as the two races clash every 1,000 years.

"'Seven Kingdoms: Conquest' will retain all the espionage, trade, and diplomacy that made the original series so unique," said Trevor Chan, chief executive officer of Enlight. "By adding a brand new 3D engine and level editor with the back drop of an epic struggle between human and demon races, this title will offer depth and real-time skirmishes that hard core gamers can appreciate and casual players will enjoy."

"Seven Kingdoms: Conquest" offers strategy fans the choice to play as human or demon in epic battles spanning 6,000 years on Earth. Starting in ancient Egypt in 3000 B.C. and ending in a final battle on a futuristic Earth, players will have to have their fingers on the pulse of their civilization as the two races clash every 1,000 years.

Features include the following:

  • Seven human civilizations and seven different races of demons to play
  • A full skirmish mode where players can set up battles between various combinations of humans and demons
  • Automated resource gathering
  • Heroes and greater beings that will join the humans and elemental forces that can be unleashed on Earth by demons
  • Magic and technology that can be used by all sides
  • Multiplayer support for up to eight-players via Internet and LAN
  • A full orchestral-quality soundtrack

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