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Kohan II: Kings of War

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Strategy

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Kohan II: Kings of War' - v1.2.3 Update Patch Available NOW

by Judy on Feb. 1, 2005 @ 8:38 a.m. PST

Get the 'Kohan II: Kings of War' v1.2.3 patch off WP (6/10mb)

Kohan II v1.2.3 DETAILS OF CHANGES

System:
- Added a new Particle slider under performance.
- Summoned units die if summoner leaves engaged state.
- Targeted state persists for 1.5 seconds post-engagement.
- Settlers can no longer help construct allied settlements.
- Improved fog ghosting rules.
- Fixed bug that was preventing monsters from rampaging properly.
- Users can now remove themselves from another user's buddy list.
- Fixed Council sell-back flaw.
- Herds and ambient creatures no longer appear on the minimap.
- Fixed random seed generation on scenario maps.
- Fixed Rout flags to appear correctly.
- Users can now queue commands to Routing companies.


Gameplay:
- Entrenchment time is now base 60 seconds instead of 90.
- Open Ground cavalry AV bonus now base 3 instead of 4.
- Volley archer bonus now base 30 instead of 15.
- Archer upkeep now base 1.5 Wood instead of 2 Wood (excluding Windrider).
- Siege unit resupply rate now base 4% instead of 8%.
- Archer Kohan Ranged AV now base 50 instead of 40. Melee AV now base 35 instead of 30


Buildings:
Drauga

- Drauga settlement upgrade costs increased to match Gauri.
- Drauga Ancestral Hall, Spirit Walk, Tribal Totem, and Spirit Totem produce +1 Mana.

Gauri

- Gauri Village produces +1 Stone.
- Gauri Town provides +1 Wood.
- Gauri City provides +1 Iron.
- Gauri Citadel provides +1 Mana.
- Gauri Relinquary and Archive produce +1 Mana.

Haroun

- Haroun Villages now construct 33% faster.
- Haroun Moonlit Altar and Grove of Dusk produce +1 Mana.

Human

- Human Shrine and Library produce +1 Mana.
- Human Temple and Mage College produce +2 Mana.
- Human Stone Export produces +2 Gold.
- Human Wood Export produces +3 Gold.
- Human Iron Export produces +4 Gold.

Shadow

- Shadow Settlements produce -1 Mana.

Undead

- Undead Tomb produces -5 Gold.

Monster

- Rhaksha Camp +2 Rhaksha Militia.
- Bandit Camp +2 Bandit Militia.
- Slaan Camp -2 Slaan Militia.
- All Monster Lairs -15% Gold Reward.
- All Camps -50% Gold Reward.


Nation Units
Drauga

- Behemoth, Ranged Resist +20%, +Immune to Physical Enchantments.
- Impaler, +2 Melee AV.
- Warmonger, Defensive Tactics DV bonus +1, Haste AV bonus -1, Upkeep now 2i 1m : Was 1i 1m.

Gauri

- Forge, +1 Morale.
- Healer, Slow spell recharge debuff now 50% : Was 25%, AV penalty now -1 : Was -2.
- Juggernaut, AV +4, DV +1, Cost -10.
- Maelstrom Engine, Recharge time now 5 seconds : Was 6.
- Spear, +4 Melee AV.
- Warden, Warden Immunity gains DV +2 bonus.
- Wrecker, Immobilize duration -20%, Tactician AV Bonus -1, Upkeep now 2s 2i : Was 2s 1i.

Haroun

- Guide, DV +1, Morale +1, Melee AV +2.
- Harvester, Grasping Thorns DoT now 5 : Was 3, Whirlwind now AV/DV -2 debuff.
- Hillstrider, HP -40.
- Mistrunner, HP +20.
- Pathfinder, Ranged AV +2, Melee AV +2.
- Rainbringer, Melee AV +4.
- Windrider, Morale +1, Melee AV +2.

Human

- Bowman, Melee AV +4.
- Catapult, Recharge time now 5 seconds : Was 6.
- Ranger, Ranged AV +2, Melee AV +2.
- Sorceress, Heaven's Cage now 4 Magic damage DoT, Recharge time now 15 : Was 20, Elemental Aura gains AV +1 bonus.
- Warmage, Fireball +5 AV, Dispel Magic provides DV +1 bonus.

Shadow

- Beast, HP -20.
- Brute, Aura of Fear bonus DV +1.
- Fury, Melee AV +2.
- Leviathan, Ranged Resist +20%, +Immune to Physical Enchantments, Ranged AV +1, Recharge time now 5 seconds : Was 6.

Undead

- Bone Archer, Melee AV +4.
- Bone Golem, AV +4, Upkeep now 3s 3m : Was 2s 4m.
- Defiler, Poison Cloud DoT now 4 : Was 2, Recharge time now 15 : Was 20, Cloud of Fear Recharge time now 15 : Was 20.
- Ghoul, HP +20.
- Lich, Lethargy no longer debuffs Recharge, Cost +6.
- Nightmare, HP -20.
- Revenant, Immolation AV +10.


Faction Units
Ceyah
- Prophet, Life Leech ignores enemy DV.
- Astarte, -Recon +Archer Foe.
- Belphegor, Plague Shield improved significantly, Grasping Thorns DoT now 5.
- Lazarus, -Lethargy +Life Leech 2.
- Sahrban, -Fireball +Life Leech 2, Dispel Magic gains DV +1 bonus.
- Sebak, Plague Shield improved significantly, Poison Cloud changes (see Undead Defiler).
- Vandal, -Bloodlust +Recon.

Council
- Amber Yasin, Fireball AV+5, Elemental Aura gains AV +1 bonus.
- Agborus, Combat Tactics bonus AV -1.
- Aureus Sepheir, -Recon +Comabt Tactics, Grasping Thorns DoT now 5.
- Alaster, -Bravery +Tactician, Dispel Magic gains DV +1 Bonus.
- Kivana, -Holy Shield +Slow.
- Zahra Aktar, -Haste +Summon Mauler.

Fallen
- Dreadlord, Bloodlust bonus AV -1.
- Ashaama, -Umbral Armor +Wash of Pain.
- Golzir, -Aura of Fear -Dispel Magic +Cloud of Fear.
- Ishan Ghul, Bloodlust bonus AV -1.
- Isis, -Aura of Fear -Umbral Armor +Recon +Summon Skeletons.
- Jhaengus, Bloodlust bonus AV -1.
- Maar Nasai, Tactician bonus AV -1.
- Marduk, Invigorate improved.
- Tehrat, Aura of Fear bonus DV +1.

Nationalist
- Zealot, Wash of Pain Improved, Invigorate Improved, +Frenzy support ability.
- Aethan Faryhd, Haste bonus AV -1.
- Adellon Majere, Fireball AV +5.
- Chandra Majere, -Defensive Tactics +Bravery, Bravery gains AV +1 bonus.
- Ghalen Mordecai, Combat Tactics bonus AV -1.
- Ilyana Aswan, -Trailblazing -Battle Sight +Tactician +Swarm.
- Khafra, -Defensive Tactics +Warden Immunity.
- Khosrau, Defensive Tactics bonus DV +1, Dispel Magic gains DV +1 bonus.
- Sofiya Fairfax, Heaven's Cage improved, Invigorate improved.
- Takil Atafeh, -Recon +Infantry Foe, Entangle gains DV -1 debuff.
- Thurak Mordoth, -Swarm +Swarm2, Swarm improved, Elemental Aura gains AV +1 bonus.

Royalist
- Paladin, Inspiratation bonus AV -1 and bonus DV -1, HP -40.
- Arossa Mirari, -Defensive Tactics +Combat Tactics, Elemental Aura gains AV +1 bonus.
- Darius Javidan, Combat Tactics bonus AV -1.
- Darya Azar, -Blessing +Immobilize.
- Gurudasa, Dispel Magic gains DV +1 bonus, Bravery gains AV +1 bonus.
- Jamsheed Javidan, +Bravery.
- Ralla Mirari, -Trailblazing -Grasping Thorns, +Cavalry Foe +Entangle.
- Roxanna Javida, Fireball AV +5.
- Ruarc Varagoth, -Combat Tactics +Archer Foe.
- Uvhati Angoth, -Spirit of Battle +Immolation, Defensive Tactics bonus DV +1.


Tech Units
- Djinn, Area +1, AV +5.
- Druid, Swarm Improved, Nature's Shield gains DV +1 bonus.
- Ifrit, HP +20.
- Jotun, AV +10.
- Mystic, Entangle gains DV -1 debuff.
- Saiyar, Melee AV +4.
- Sentinel, Combat Tactics bonus AV -1.
- Shaman, Earthskin bonus DV +1, Fire Resistance +20%, Upkeep now 1w 2m : Was 3m.
- Trow, HP -100, DV +2, AV +1, +Siege vs. Building -20.


Notes
- Plague Shield, Hits more often, Magic AV +2, Increased debuff by AV -1.
- Swarm, Area +0.5, AV +5.
- Wash of Pain, Area +0.5, AV +5.
- Invigorate, Bonus Health +5%, Duration now 30 seconds : was 20, Recharge time now 20 seconds : Was 25.
- Frenzy: Gives +2 morale per unit and 33% slower morale loss.

Version 1.1.5.0

SUMMARY OF CHANGES

! Some stability improvements added.
! Added a new Decals performance option.
! Improved performance in several systems.
! Fixed several possible networking and out-of-sync issues.
! Several minor data bugs fixed.
! Added several new scenario maps for skirmish/multiplayer.
! No balance changes.

DETAILS OF CHANGES

System:
- Tooltipping defense value now lists all of the unit's resistances.
- Fixed terrain transitions to give parent property in all cases.
- Removed bogus hero moral modifier.
- Fixed order of technologies in Ceyah Undead Barracks.
- Altered Dylan's Robe artifact technology to apply to units.
- Fixed flat water possible causing out-of-sync.
- Fixed out-of-sync when one player fails to retrieve official map list.
- Updated GDIPlus.dll
- Improved Random Hero trigger to give faction-specific heroes.
- Player stats are updated more frequently.
- Decal toggle now appears under Video Options, helps framerate around cities.

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