In the classic story And Then There Were None, 10 people, each with something to hide and something to fear, are invited to a lonely mansion on Shipwreck Island by a host who, surprisingly, fails to appear. On the island, they are cut off from everything but each other and the inescapable shadows of their own past lives. One by one, the guests share the darkest secrets of their wicked pasts. And one by one, they die...
Agatha Christie fans, and newcomers to the genre, can look forward to a series of unexpected turns; although the storyline stays true to the original concept, players will encounter new plot twists. The first comes in the form of an 11th character, the player, a boatman who brings the others to the island and then is trapped there himself. To save the lives of the intended victims, the player must unravel the motives behind the murders and uncover the identity of the killer. If successful, he will spare not only the lives of the remaining guests, but also his own.
“And Then There Were None is one of the greatest mysteries of our time, and the perfect title to propel what is starting out to be an incredible series,” said Richard Wah Kan, CEO of The Adventure Company. “It’s a challenge to recreate such a masterful story, but we’re confident the talented team at AWE Games will do both the novel and fans proud.”
“We are proud to be a part of presenting Agatha Christie’s mysteries in a new medium,” said Scott Nixon, Producer for AWE Games. “Her writing and the adventure game genre make a perfect match, one that stresses character interaction, development, and psychology.
With game design by Lee Sheldon, the game will ship globally in Fall of 2005 and has an anticipated ESRB rating of “T” for Teen in North America and “12+ PEGI” in Europe.
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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.
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First Agatha Christie Game 'And Then There Were None' Announced
by Judy on Feb. 3, 2005 @ 8:37 a.m. PST
The Adventure Company today announced And Then There Were None as the first title in a series of games based on the books from legendary mystery author, Agatha Christie. AWE Games has been signed to recreate the rich storyline and characters from this best-selling novel.
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