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'Timothy and Titus: Saints, Martyrs, Heroes' - Screens

by Rainier on Aug. 3, 2005 @ 1:16 p.m. PDT

Timothy and Titus: Saints, Martyrs, Heroes, developed by White Knight Games, will engage gamers from a unique perspective with its groundbreaking 'Christian Gameplay Paradigm.'

Timothy and Titus: Saints, Martyrs, Heroes is the first effort of Australian Christian computer games developer White Knight Games in the growing Christian computer game industry. Based on St Paul's disciples St Timothy and St Titus, the game follows their adventures in a fictional tale of fun, mystery, and adventure as they spread the Gospel message across the lands of early Christianity.

Timothy and Titus: Saints, Martyrs, Heroes marks the first of the 3D action adventure series envisioned by White Knight Games, targeted for children between the ages of 8 to 15 years.

The game addresses the growing concerns of negative content in computer games by incorporating core Christian virtues and actions as aspects of gameplay, reinforcing Bible scripture and championing the lives of two of Christianity's earliest saints as 'real' heroes.

"The central theme of the game is to reward those that utilize non-violent, Christian solutions to obstacles, even in the face of hate that so many early Christians faced as persecution." says Laurence Escalante, managing director of White Knight Games.

"Our motto of Christ first in Christian Gaming epitomizes our priorities in the titles we release. By incorporating Christian virtues and actions in gameplay, by reinforcing Bible scripture, and encouraging players to learn from the lives of Saint Timothy and Saint Titus, we believe we are able to put Christ and His message at the core of the players' experience. In this way, we hope to enrich those who play by reinforcing the core Christian paradigm in a fun, lighthearted way combined with great graphics and fast paced action to keep gamers of all ages entertained and engaged."

Players have the option to toggle between Timothy and Titus, utilizing each other's strengths to interact with characters, complete puzzles, and progress through the game. 'Faith', 'Hope' and 'Love' feature as the driving elements behind the characters, and actions such as praying for others and spreading the Gospel are represented as in-game actions.

First impressions and detailed information of the game will be launched exclusively at this year's Christian Computer Game Developers conference held on the 28-30th of July in Portland, Oregon. The game will be available for pre-order in mid August 2005, with the release due in November 2005.

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