Patch v1.02
- Added the Shroom model, thanks to Magnus Blikstad of WIT Entertainment.
- Druids can now summon a dual classed Shroomish Pet at level 30.
- Fixed the message on Druid's Master “Inferior” Animal spell line.
- Fixed the giants' spawngroup in Talrim Hills so Jashaut will now spawn.
- Fixed a hole in the terrain in Anidaen Forest
- Single Player worlds are now backed up at load time to a "world.db.good" file
- Rangers now receive mana
- Paladins mana calculations were changed to reflect Presence adjustments
- Monsters no longer have difficulty modifiers in easy mode
- Shaman run buffs no longer stack
- Vendors no longer run out of stock items (this includes crafting vendors)
- Lessened the effect of the Wild Fire spell
- Increased the potency of the Fireball spell
- Increased frequency of spell criticals and spell critical skillups
- Increased Tactics Defense skill ups
- Mana is no longer consumed when target is out of range, out of sight, or when lacking spell components
- Incorrect item stat names no longer cause a single player world not to load
- Pets no longer cast fear spells
- Adjusted swimming
- Fixed issue with some player skill sounds not playing
- Double clicking Destroy Corpse now avoids the confirmation box
- Keallsovfe now only spawns during the day
- Alliances now auto-split loot money
- Scribing from a stack of spell scrolls no longer consumes the whole stack
- Fixed issue with Monk Feign Death skill
- Adjusted weapon skill, dual wield, power wield, and tactics offense skill ups
- Increased buff times on many spells
- Increased the primary level on a Lich Guardian to 57
- Adjusted all Shaman regeneration spells to be much more meaningful, thanks Langor
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