Players can destroy the environment to dynamically change track conditions to block competitors, open new paths, or crush opponents with falling debris caused by well-timed missiles. Full Auto 2: Battlelines, which is the sequel to the award-winning Full Auto, also introduces a new Arena Mode featuring team play and six different levels, each specifically designed for a unique type of multiplayer car combat.
Full Auto 2: Battlelines, currently being developed by Pseudo Interactive, has been combat-enhanced and fully re-designed with an extensive list of features entirely new to the franchise. Players can get behind the wheel of 25 different vehicles ranging from classic muscle cars and low riders to monstrous SUVs and industrial vehicles, each of which can be customized with more than 20 explosive weapons as well as multiple paint schemes and wheel styles. Taking on more than 20 tracks in the game, players will immediately notice how Full Auto 2: Battlelines pushes next-generation technological boundaries with breathtaking displays of destruction, physics, and speed.
In the new multi-path single player campaign, players battle to take control of Staunton City by conquering the six different districts and taking control of opponent cars and weapons. The game's six different carnage-filled multiplayer modes, which incorporate team play and objectives ranging from classic deathmatches to unique base assaults and gladiator-style gameplay, deliver a diverse range of competitive options. The sequel implements the fan-favorite Unwreck feature, which allows players to turn back time and take another shot at a treacherous turn, avoid a deadly obstacle, or simply avoid enemy fire.
With strategic destruction, next generation technology, and innovative, diverse gameplay, Full Auto 2: Battlelines is poised to be one of the most exhilarating combat-racing experiences available for the PlayStation 3 console.
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