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'The Secret Files: Tunguska' - v1.02 Patch Available NOW

by Rainier on Nov. 15, 2006 @ 9:36 a.m. PST

The Secret Files: Tunguska is a point'n click adventure game based on the mysterious Tunguska inferno that turned everything into debris and ashes. This v1.02 patch, for all international versions, optimizes gfx for older cards, adds new cinematics and support for dual-core cpus, but also adds a completely new alternative ending, and credits.

Get the Secret Files : Tunguska v1.02 Patch off WP (240mb)

Welcome to Update 1.02 of Secret Files: Tunguska!

First of all, we would like to take this opportunity to thank you for the unbelievable amount of feedback that we have received through the Forum or via e-mail since the release. With such tremendous support, it makes it easy to work at full speed on the successor to Secret Files: Tunguska. We are taking all of the players' suggestions to heart - and not just for Secret Files 2.

As a small gesture of our thanks, we are therefore sending you the frequently requested, reworked ending to Secret Files: Tunguska with this update. You do not necessarily have to start playing at the beginning to watch the new ending. It is enough to just load an appropriate savegame.

Also, a completely new feature, which we are also planning in a more refined form for the next release, will be activated as soon as the new final credits scroll across the screen: cut scene cinema. You can access it using the new entry in the main menu. You will then see small thumbnail images of all the intermediate sequences in chronological order, which you can play as often as you like by clicking on the image with the mouse. We hope you enjoy it.

And we have some more good news:

For most older systems (for example, laptops with onboard graphic chips) there is no more need for graphics driver updates. Some of these older drivers were defective and caused certain objects, which were integrated into the game as videos (such as rat traps, door in the courtyard of the clinic in Cuba, etc.), to not run when you clicked on them. This problem has been solved with a small but powerful new program. Our heartfelt thanks go out to Martin.

Systems with Dual Core processors sometimes had timing issues (with Nina dashing through the scenes in double time). We have also been able to solve this problem with a workaround – you no longer have to manually deactivate one of the processors.

In closing, here are a few tips from our technical support:

- If you see the error message "Unable to load file" and the game crashes, the installation is usually defective. This could be due to defective RAM or defective hardware.

- Defective RAM is also most likely the source of reported, unreproducible crashes. There are various tools available to check the RAM, such as Microsoft's "Windows Memory Diagnostic."

- The ATI Tray Tools utility, which is not an ATI product, could cause the game to crash when it starts. Please close the ATI Tray Tools before opening Secret Files: Tunguska.

- If you are having problems with the sound, please check to see if the sound card's hardware acceleration is set too high or too low (by trying different settings). You should also check to see if the "Windows PCM Converter" audio codec has been deactivated (Settings->Control Panel->Sounds and Audio Devices–>Hardware–>Audio Codecs->Properties->Properties–>Microsoft PCM Converter->Properties)

- If you see the message "GetDeviceCaps failed." when the game is loading, you do not have a graphics driver with hardware acceleration installed on your computer (such as Microsoft's default VGA driver, for example). In this case, please install a suitable driver (you should be able to find one on the driver CD that came with your hardware).

We hope you continue to enjoy Secret Files: Tunguska and look forward to continuing to receive all kinds of feedback. For the latest information about the game and its successor, please visit www.secretfiles-game.com!

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