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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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New 'Dark Messiah of Might & Magic' Patches in the Works

by Rainier on Nov. 29, 2006 @ 12:38 a.m. PST

In Dark Messiah of Might and Magic, players are introduced to the world of Ashan, a dark and unforgiving world, scarred by a bloody history and threatened by an apocalyptic prophecy: the Dark Messiah. Both Kuju (multiplayer), and Arkane (singleplayer) are working on a new patch to address various bugs, adding CTF mode, new maps, and ramping up difficulty.

Discover a new breed of action game powered by an enhanced version of Valve’s Half Life 2 Source engine. Set in the Might & Magic universe, players will experience ferocious combat in a dark and immersive fantasy environment. Become an expert warrior, mage or assassin, using a vast array of devastating weapons, against huge and vicious creatures in a deep and captivating fantasy.

Singleplayer:

  • The “hard” difficulty setting of the game has been totally reworked and is now harder
  • Global difficulty has been adjusted in the second half of the game to better reflect character evolution
  • An intermediary texture details level has been implemented. As a result, the former “high” setting has been renamed to “very high”
  • All major bugs have been fixed, except one that is still being tracked by the teams and will be fixed in the coming days

Multiplayer:

  • New game mode: capture the flag
  • New maps for capture the flag mode: CTF_1 and CTF_2
  • All existing maps have been tweaked
  • Introduced several options to tweak game setting for lower configs
  • All classes have been tweaked for balance

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