The game already went to closed beta in December and with help of the game's growing community, a number of user-suggested improvements already made it into the game. The development team's flexibility in offering this kind of user-centric development process will allow for a smooth & refined gameplay experience.
Stoked Rider Featuring Tommy Brunner is the very first game focusing on the freeride aspect of snowboarding. It is scheduled for a mid-March 2006 release and will be available for Windows, Mac & Linux Systems.
Main Features:
- developed with the professional input of Quiksilver's freeriding legend Tommy Brunner
- massive open mountain world allows you to drop the rider anywhere you want
- presented in a fresh & unique rendering style
- never-before-seen physical gameplay experience & dynamically responsive character animation made possible by AGEIA's Phys-X middleware.
- a filesize of just 30mb realized by the use of procedural world-building technique, making this a perfect fit for electronic distribution
- innovative multiplayer approach letting players share their achieved height-meters in a collaborative enviroment
The registration form are available at www.stokedrider.com