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Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: Vivendi
Developer: Monolith

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Monolith Confirms 'F.E.A.R.' Sequels, Although Under Different Name

by Rainier on Feb. 21, 2006 @ 4:27 p.m. PST

The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
Today Monolith confirmed that it is actively working on sequels for its creepy FPS F.E.A.R. The sequels are planned for PC and next gen consoles, but there is one little catch. They won't be called F.E.A.R. Monolith is currently developing the titles on its own, while Vivendi has the naming rights of the franchise. No details were revealed, but the new titles will continue the story where the original F.E.A.R. left off. The enraged little girl, Alma, has escaped and has been unleashed on the world. Nothing good can come from that ...
More articles about F.E.A.R.
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