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Unreal Engine 3 Integrates Quazal's Multiplayer Lobby Technology

by Rainier on Sept. 27, 2006 @ 2:45 p.m. PDT

Quazal announced today that it has joined Epic Games’ Integrated Partners Program for Unreal Engine 3. Rendez-Vous and Spark! have been fully integrated into Unreal Engine 3 and is now available for licensing directly from Quazal.

Epic Games has established the Integrated Partners Program (IPP) for the purposes of having a formal business relationship with selected companies making cross-platform technologies which integrate with, and are complementary to, UnrealĀ® Engine 3. Under the IPP program Epic provides continuous Unreal Engine 3 source code access and full technical support to IPP members. Companies who join the IPP agree to provide a high level of technical support for UE3 licensees through Epic's established support channels, keep their implementations up-to-date with the latest UE3 versions, and work with Epic on potential promotional and co-marketing efforts. The IPP program will make it easier for Unreal Engine 3 licensees to incorporate 3rd party middleware solutions from IPP vendors into their games.

"We're very excited to have integrated our Rendez-Vous and Spark! technology into Unreal Engine 3," said Mike Drummelsmith, Developer Relations Manager of Quazal. "Having Spark! on Unreal Engine 3 will allow for a very rapid deployment of a robust online game lobby, while the full Rendez-Vous API will be available for developers looking at more customized solutions. This should really help developers deploy their online games quickly, with advanced features."

"We're pleased to welcome Quazal to the Integrated Partners Program." said Mark Rein, Vice President, Epic Games, Inc. "It is great that Rendez-Vous and Spark! will be available to Unreal Engine 3 licensees in a form that is fully integrated with Unreal Engine 3 and with full support for that integration provided by Quazal.", comments Mark Rein, Vice President, Epic Games.

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