Bugs solved:
- Destroyer/Submarine collisions always leading to the destroyer being sunk
- periscopes are not animated properly in the interior of US submarines
- Save & Load issues with the submarine crew
- Magnetic/Contact Detonator switch not working
- Improper display of the TBT interface in Widescreen resolutions
- Loss of torpedo aiming track when crossing the International Date Line
- Enemy ships do not detect steam torpedoes accurately
- Metric/Imperial system issues
Misc changes:
- Damage taken by hulls submarine is shown in the damage interface
- Entries in Captain’s Log are now limited for better performance
- Screenshot names now contain the date they were taken on
- End patrol ports are now displayed on the map
- Objectives on the navigation now change color when completed
Engine improvements:
- Rendering distance increased to 20km, with appropriate improvement in visual sensors capabilities
- Dynamic loading of game units has been implemented, considerably improving loading times
- Improvements to Water rendering
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