Bugs solved:
- Destroyer/Submarine collisions always leading to the destroyer being sunk
 - periscopes are not animated properly in the interior of US submarines
 - Save & Load issues with the submarine crew
 - Magnetic/Contact Detonator switch not working
 - Improper display of the TBT interface in Widescreen resolutions
 - Loss of torpedo aiming track when crossing the International Date Line
 - Enemy ships do not detect steam torpedoes accurately
 - Metric/Imperial system issues
 
Misc changes:
- Damage taken by hulls submarine is shown in the damage interface
 - Entries in Captain’s Log are now limited for better performance
 - Screenshot names now contain the date they were taken on
 - End patrol ports are now displayed on the map
 - Objectives on the navigation now change color when completed
 
Engine improvements:
- Rendering distance increased to 20km, with appropriate improvement in visual sensors capabilities
 - Dynamic loading of game units has been implemented, considerably improving loading times
 - Improvements to Water rendering
 
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