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Empire of Sports

Platform(s): PC
Genre: Online Multiplayer
Developer: Infront / F4

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'Empire of Sports' Gets Full Soccer Team Multiplayer - Screens

by Rainier on Oct. 3, 2007 @ 6:44 a.m. PDT

Empire of Sports is an MMORPG built entirely around sport, designed to allow players around the world to simultaneously exist in an online universe, where their alter egos socially interact, train, compete, attend events and acquire the goods and services they need to build a parallel sporting existence.

‘Empire of Sports’ is the world’s first massively multi-player online role-playing game platform (MMORPG) built entirely around sports. It is designed to allow millions of players around the world to simultaneously exist in a persistent online universe, where their avatars socially interact, train, compete and attend events in various sports disciplines to build a virtual sporting existence.

Building on the unprecedented rise of persistent gaming worlds, Empire of Sports opens up a completely new realm for gamers and online users: the exciting and thrilling world of sports. At the centre of the gamers’ attention is their virtual representation in the sports world, the avatar or player character. The player assumes the role of a single player character throughout the entire game, which will result in an up to now unimagined gaming experience, especially in team sports.

“We are thrilled to make this revolutionary football sensation available to our players” says Christian Müller, Managing Director of Empire of Sports Ltd. “Football has a very special appeal to sports fans around the world, and finally it is possible to experience the top level action and tactics of ‘the beautiful game’ as an individual player in a team. Of course we will stay true to the ‘Empire of Sports’ philosophy, and offer an attractive football environment with a challenging development path for gamers to level their avatar, master game play and learn about football tactics.”

“We are extremely pleased with the development of football” says Alexis Galley, CEO of developer F4. “We have gained valuable experience with lag and gameplay management from the development of the other multiplayer sports – especially basketball – and I’m personally overwhelmed by the overall impression of our football game. We are proud to be the first developer to have created real football that happens to be played on a PC.”

Seamless integration capturing the most intense football atmosphere Football will be seamlessly integrated into the ‘Empire of Sports’ universe. Previously established and trained avatars will naturally profit from performances in other sports, as their virtual bodies will already be conditioned for optimal football training and playing.

As for all disciplines in ‘Empire of Sports’, competitions and events will play a central role in creating an intense and authentic football atmosphere. To cater for various play styles, teams from 3 to 11 players a side will be possible. Tools will be available for gamers to quickly find team mates, opponents for gripping matches or friends to create a new aspiring club.

The initial users of ‘Empire of Sports’ will be the pool from which football testers are drawn. “Our first users are naturally the most appropriate testers for football” says Nic van ‘t Schip, Head of Community Operations for ‘Empire of Sports’. “We will choose our football beta testers based entirely on their involvement in ‘Empire of Sports’. And we will do our best to start football testing this year, so that this exclusive group of people can indulge in the entire ‘Empire of Sports’ experience as soon as possible.”

Among the high quality multiplayer sports games available at the launch of Empire of Sports will be Basketball, Tennis, Skiing, and a series of fitness and training games. Other major sports will be announced as the platform develops.

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