Both studios have already relocated to F9E’s new 60,000 square foot corporate headquarters in Irvine, California. “Bringing the Shiny and Collective teams together into one larger studio will give them the scale and resources needed to deliver top-notch franchise-based releases across multiple platforms,” said David Mann, F9E’s chief operating officer. “We’ve already moved everyone under one roof, which will help to make a seamless transition for both teams.”
The new studio, which is yet to be named, will be led by Shiny’s current studio manager, Michael “Saxs” Persson, an industry veteran who has been with Shiny for more than 10 years. “At this scale we now have the resources to truly distinguish ourselves as the go to developer for complete sku lines from next-gen to current gen and PSP,” said Persson.
The move will not create any redundancies, but will be a true combination of the two studios, who both already have extensive experience delivering blockbuster franchised games, such as Enter the Matrix and Star Wars Episode III: Revenge of the Sith.
Shiny is currently wrapping up work on the multi-platform release of The Golden Compass, to be published by SEGA® in December. The Collective is currently working on a large next-generation adaptation of a classic gaming franchise due for release in 2008.