Get the Silent Hunter 4: Wolves of the Pacific v1.4 Patch off WP (210mb)
This version requires:
• WinXP/VISTA Only
• DirectX 9.0c
• 2 GHz Pentium 4, AMD Athlon, or equivalent
• 1024 MB RAM
• 128MB DirectX 9.0c compatible graphics card with Pixel Shader 2.0 capability
• DirectX 9.0C compatible sound device
• DVD-ROM 4x or faster
• 6.0 GB hard drive space
• Windows-compatible mouse required
• Internet connection for play on Ubi.com (minimum 56k modem or broadband)
2. INSTALLATION
Please make sure that you are installing the right patch for your game version.
This patch can be applied on Silent Hunter 4 Original Version, on Patch 1.1 Patch 1.2, or on Patch 1.3
This patch will upgrade your version of Silent Hunter 4 to Silent Hunter 4 Patch 1.4.
1. Before installing Silent Hunter 4 - Wolves of the Pacific Patch 1.4 please close all other programs.
2. Run patch installation file.
3. Follow the instructions.
Upon installation you can run the game either from windows start menu ('Start' -> 'All Programs' -> 'Ubisoft' -> 'Silent Hunter 4 - Wolves of the Pacific' -> or use 'sh4.exe' file from the game installation directory (By default, the game will be installed into "C:Program FilesUbisoftSilent Hunter 4").
Note 1: The save games and replays that were made with the original version of Silent Hunter 4 or with Silent Hunter 4 patch 1.1 or 1.2 will be incompatible with the new patch version.
Note 2: In Base autosaving are compatible between original version, Patch 1.1, Patch 1.2 and Patch 1.3.
Note 3: Multiplayer (LAN or Online) connection between the original version of Silent Hunter 4, any of the previous patches and the new patch version is not possible.
CHANGES:
- Rendering distance increased to 20km, with appropriate improvement for visual sensors capabilities
- Dynamic loading of game units has been implemented, considerably improving loading times
- Improvements to Water rendering
- Improvements for enemy ships detection of steam torpedoes
- Damage taken by hulls submarine is shown in the damage interface
- Entries in Captain’s Log are now limited for better performance
- Screenshot names now contain the date they were taken on
- End patrol ports are now displayed on the map
- Objectives on the navigation now change color when completed
BUG FIXES:
- Destroyer/Submarine collisions always leading to the destroyer being sunk
- Fix the periscope animation problem
- Save & Load issues with the submarine crew
- Magnetic/Contact Detonator switch now working properly
- Improper display of the TBT interface for widescreen resolutions
- Loss of torpedo aiming track when crossing the International Date Line
- Deck gun Metric/Imperial system issues
- Repeating objectives bug
- Correct date when loading a save from career
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